Kevin
I am a passionate enthusiast of the video game industry and a reliable professional who’s not afraid to experiment.
About
I am a passionate enthusiast of the video game industry and a reliable professional who’s not afraid to experiment.
I play games not only to relax and indulge my passion, but also because I genuinely enjoy analysing great titles from top to bottom, thinking what could be done better, what processes stand behind curious mechanics and so on.
I’m the guy you’re looking for when it comes to optimised and honest work, and being kind, communicative and supportive colleague for all of the studio members. See you!
- 5 years' experience
- Joined May 2026
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Professional Services
More experts in Warsaw, Poland
Work experience· 6 roles
Owned combat flow for each arena from first enemy placement to final wave balancing tweaks. Co-developed a roguelite game mode navigation and enemy spawn/AI systems. Mentored Level Designers and Artists, standardized holistic Souls-like aesthetic and game flow, and coordinated with Narrative, Art, and Tech teams to keep communications aligned and design consistent.
Architected level design foundations for the Pain Killer project while balancing lead responsibilities with a demanding production schedule during a concurrent engagement at Anshar Studios.
Led a cross-functional team of 9, balancing diverse specializations while maintaining high team morale and a collaborative work environment. Balanced practical execution with production oversight and workflow optimization across level design tasks.
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