I'm a graduate Game Development programmer, specializing in both C# and C++ and can-do game development in both Unity and Ureal 4/5. I currently own my own game development studio and am looking for work to do on the side. Recently released two games as the lead engineer, those being Teeny Tidy (24th October 2025) and Ooble Gardens (17th December 2025). I developed all the systems in each game and developed them both simultaneously over the period of 6 months as the solo engineer. I also worked at another small indie studio called HellByte from the period of November 2024 - May 2025. During this time, I optimized and improved a preexisting movement system.

Konrad Haddadi

I'm a graduate Game Development programmer, specializing in both C# and C++ and can-do game development in both Unity and Ureal 4/5. I currently own my own game development studio and am looking for work to do on the side. Recently released two games as the lead engineer, those being Teeny Tidy (24th October 2025) and Ooble Gardens (17th December 2025). I developed all the systems in each game and developed them both simultaneously over the period of 6 months as the solo engineer. I also worked at another small indie studio called HellByte from the period of November 2024 - May 2025. During this time, I optimized and improved a preexisting movement system.

Next availability:
February 1, 2026

I’m a graduate Game Development programmer, specializing in both C# and C++ and can-do game development in both Unity and Ureal 4/5.

I currently own my own game development studio and am looking for work to do on the side. Recently released two games as the lead engineer, those being Teeny Tidy (24th October 2025) and Ooble Gardens (17th December 2025). I developed all the systems in each game and developed them both simultaneously over the period of 6 months as the solo engineer.

I also worked at another small indie studio called HellByte from the period of November 2024 - May 2025. During this time, I optimized and improved a preexisting movement system.

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Experience Level

Expert
Expert
Expert

Language

Work Experience

Gameplay Programmer at Hellbyte
January 1, 2024 - January 1, 2025
Created a movement system replica of Call of Duty Black Ops 3 for a zombies-style game; optimized and built gameplay systems; created systems for a networked game.
Gameplay and Systems Programmer at Nova Games
January 1, 2025 - Present
Created all gameplay systems for IP owned by Nova Games, contributing to Teeny Tidy and Ooble Gardens; implemented Character Controller and Player Characters; worked on multiple IPs.
Gameplay and Systems Programmer at Nova Games
January 1, 2024 - January 1, 2025
Created all gameplay systems for IP owned by Nova Games, including core logic, systems integration, and tooling.
Character Controller at Teeny Tidy and Ooble Gardens
January 1, 2025 - Present
Character controller development; Player Characters; contributed to IP assets; implementing gameplay systems.
C++ and C# Programmer
January 1, 2025 - Present
Can develop games in Unity and Unreal Engine 4 and 5.

Education

Graduate Diploma of Management (Learning) specialising in Games Business at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2025
Advanced Diploma of Professional Game Development at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2024
Advanced Diploma of Game Scripting at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2024
Diploma of Information Technology (ICT50120) at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2023
Diploma of Screen and Media (CUA51015) at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2023
Graduate Diploma of Management (Learning) specialising in Games Business at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2025
Advanced Diploma of Professional Game Development at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2024
Advanced Diploma of Game Scripting at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2024
Diploma of Information Technology (ICT50120) at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2023
Diploma of Screen and Media (CUA51015) at Academy of Interactive Entertainment (AIE)
January 11, 2030 - January 1, 2023

Qualifications

Graduate Diploma of Management (Learning) specialising in Games Business (CRICOS: 106063D)
January 11, 2030 - January 1, 2025
Advanced Diploma of Professional Game Development
January 11, 2030 - January 1, 2024
Advanced Diploma of Game Scripting
January 11, 2030 - January 1, 2024
Diploma of Information Technology (ICT50120)
January 11, 2030 - January 1, 2023
Diploma of Screen and Media (CUA51015)
January 11, 2030 - January 1, 2023

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education