I’m a graduate Game Development programmer, specializing in both C# and C++ and can-do game development in both Unity and Ureal 4/5.
I currently own my own game development studio and am looking for work to do on the side. Recently released two games as the lead engineer, those being Teeny Tidy (24th October 2025) and Ooble Gardens (17th December 2025). I developed all the systems in each game and developed them both simultaneously over the period of 6 months as the solo engineer.
I also worked at another small indie studio called HellByte from the period of November 2024 - May 2025. During this time, I optimized and improved a preexisting movement system.
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