● (Last Frame) Horror/Thriller where I created sound design for the whole game including created the theme song.
● (Badder Rotations) Sound Designed sounds for sword impacts, spells, creatures, and force shield
● (RetroArc Studios- The Spartan Project) Assisted as Composer by creating cinematic elements and creating the environment of ‘Halo’ using Sound Design
● (Stove Top Studios- SnakeyBus) Composed a memorizing lofi track creating a soundscape perfect for the game ambiance
● (Numerous Mobile Apps) Sound/Composed tracks for different stages/environments to menu screens
● From learning Fl Studio to learning Ableton, Cubase, and Pro Tools while also gaining insight to middleware like unreal and Wwise. Learned how to compose and sound design with the help of continuous education and help by mentors.
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