Available to hire
I am Kure Scarlett, a digital artist and animator with a career spanning film, television, and games. I specialize in layout, animation, modeling, rigging and art direction across multiple platforms, from Blood: The Last Vampire (2000) to Bleach: Thousand-Year Blood War (2023). I love crafting immersive worlds and expressive characters, and I thrive in collaborative, creative environments.
As an educator, I taught digital animation at Tokyo Zokei University for 17 years, guiding students in using 3ds Max, Maya and modern production pipelines. I bring industry experience into the classroom and enjoy helping the next generation of artists grow their skills.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
German
Intermediate
Japanese
Fluent
Chinese
Fluent
English
Advanced
Work Experience
Freelance Digital Artist
January 1, 1995 - PresentSpecialized in 3D motion, various 3D modeling, rigging (characters, mechanics, animals), digital effects, 3D & 2D digital animation, digital movie effects and compositing, digital movie editing, and graphics design. Skilled in Adobe and 3D software tools to create professional visual content for theatrical releases, TV series, Netflix series, and games.
VFX Supervisor at Various production studios
January 1, 2023 - July 17, 2025Supervised visual effects for numerous theatrical releases including Naruto movies, The Laws of the Universe series, and others. Led teams to execute high-quality VFX shots that complement the narrative and artistic vision of each project.
Technical Lead & Digital Artist at Various production studios
January 1, 2023 - July 17, 2025Led technical and digital artistic efforts on projects such as Ryoma! The Prince of Tennis and the movie Bubble. Responsibilities included layout, animation, compositing, and technical problem-solving to meet creative goals.
VFX Supervisor & Digital Artist, Layout and Animation at TMS ENTERTAINMENT Co., Ltd. / TELECOM ANIMATION FILM Co., Ltd. / Studio Khronos Co., Ltd. / Asahi Production Inc. / and others
October 31, 2023 - July 17, 2025Led teams across multiple companies to create sequences for movies, TV, and games, contributing in roles such as Technical Lead and Digital Artist in layout and animation. Notable projects include Bleach: Thousand-Year Blood War, GAMERA -Rebirth-, Spriggan, Bubble, and Shenmue The Animation among others.
VFX Supervisor & Digital Artist, Layout and Animation at SMDE Co., Ltd. / HS PICTURES STUDIO / Tatsunoko Production Co., Ltd. / and others
December 31, 2019 - July 17, 2025Led teams producing sequences for movies, TV, and games. Worked on Bloodstained: Ritual of the Night with responsibilities including modeling, rigging, animation, and development. Other projects involved Fairy Gone, Berserk, Monster Hunter Stories, and more with roles spanning technical lead and animation.
VFX Supervisor & Digital Artist, Layout and Animation at Production I.G, Inc. / Madhouse, Inc. / Pierrot Co., Ltd. / and others
April 30, 2011 - July 17, 2025Led teams in creating sequences for movies, TV, and games. Served as Technical Lead and Digital Artist on projects including Legend of the Millennium Dragon, Naruto Shippuden the Movie series, and Evangelion: 2.0. Managed layout, modeling, rigging, and animation tasks.
Digital Artist, Layout and Animation at Production I.G, Inc. / IKIF+, Inc. / Madhouse, Inc. / and others
April 30, 2004 - July 17, 2025Worked with multiple companies producing sequences for movies, TV, and games. Contributed to projects such as Ghost in the Shell 2: Innocence, Metropolis, Sakura Wars series, and various PlayStation game releases. Responsibilities included modeling, rigging, layout, and animation.
Digital Artist, Layout and Animation at J.C.STAFF Co., Ltd. / STUDIO4℃ Co., Ltd. / and others (freelance)
March 31, 1998 - July 17, 2025Freelance digital artist working on sequences for movies, TV, and games. Contributed to Spriggan (theatrical release) and Sorcerous Stabber Orphen TV series. Tasks included digital modeling and background design.
Freelance Computer Graphic Art Designer at MAGAZINE MAGAZINE PUBLISHING Co., Ltd. / and others
September 30, 1996 - July 17, 2025Designed covers for a wide variety of magazines on a freelance basis for various Japanese publishing companies.
VFX Supervisor & Digital Artist, Layout and Animation at TMS ENTERTAINMENT Co., Ltd. / TELECOM ANIMATION FILM Co., Ltd. / Studio Khronos Co., Ltd. / Asahi Production Inc. / and others
October 31, 2023 - July 17, 2025Led teams in creating sequences for movies, TV, and games. Responsibilities included technical leadership, digital artistry, layout and animation for projects such as Bleach: Thousand-Year Blood War, Spriggan, Bubble, and Shenmue The Animation. Provided rigging, tools, and plugin development support.
VFX Supervisor & Digital Artist, Layout and Animation at SMDE Co., Ltd. / HS PICTURES STUDIO / Tatsunoko Production Co., Ltd. / and others
December 1, 2019 - July 17, 2025Supervised VFX and executed digital artistry, layout, and animation for movies, TV series, and games. Key projects included Bloodstained: Ritual of the Night, Fairy Gone, Berserk, and The Laws of the Universe: Part 0. Technical lead roles involved animation and composite work.
VFX Supervisor & Digital Artist, Layout and Animation at Production I.G, Inc. / Madhouse, Inc. / Pierrot Co., Ltd. / and others
April 30, 2011 - July 17, 2025Led teams and contributed as a digital artist for animation, layout, and VFX supervision. Worked on films and TV projects such as Legend of the Millennium Dragon, Evangelion: 2.0 You Can (Not) Advance, and multiple Naruto movies. Developed modeling, rigging, and animation skills over this period.
Digital Artist, Layout and Animation at Production I.G, Inc. / IKIF+, Inc. / Madhouse, Inc. / and others
April 30, 2004 - July 17, 2025Worked as digital artist focusing on modeling, rigging, layout, and animation for films, TV series, and games. Notable works include Ghost in the Shell 2: Innocence, Sakura Wars series, Metropolis, and several PlayStation game titles.
Digital Artist, Layout and Animation at J.C.STAFF Co., Ltd. / STUDIO4℃ Co., Ltd. / and others (freelance)
March 31, 1998 - July 17, 2025Freelance digital artist working on movies, TV, and games providing modeling and background design. Worked on projects such as Spriggan and Sorcerous Stabber Orphen.
Freelance Computer Graphic Art Designer at MAGAZINE MAGAZINE PUBLISHING Co., Ltd. / and others
September 30, 1996 - July 17, 2025Designed computer graphic art including covers for various Japanese magazines for publishing companies.
Lecturer of Digital Animation at Tokyo Zokei University
March 31, 2021 - July 17, 2025Taught digital animation to animation majors at the university, focusing on advanced digital animation technology and production techniques utilizing software such as 3dsmax and Maya. Maintained positive rapport with students and faculty over 17 years.
Lecturer of Digital Animation at Tokyo Zokei University
April 1, 2004 - March 1, 2021Lectured in digital animation within the Animation Department; taught advanced production methods using 3ds Max, Maya, and related tools; 17 years of consecutive employment with strong student and faculty reception.
VFX Supervisor & Digital Artist, Layout and Animation at TMS ENTERTAINMENT Co., Ltd. / TELECOM ANIMATION FILM Co., Ltd. / Studio Khronos Co., Ltd. / Asahi Production Inc. / and others
December 1, 2019 - October 1, 2023Led cross-studio teams in creating sequences for movies, TV, and games. Contributed to Bleach: Thousand-Year Blood War (TV, 2023); GAMERA -Rebirth- (Netflix, 2023); Giant Beasts of Ars (TV, 2023); Spriggan (Netflix, 2023); Ayaka: A Story of Bonds and Wounds (TV, 2023); Bubble (Theatrical, 2022); Shenmue The Animation (TV, 2022).
VFX Supervisor & Digital Artist, Layout and Animation at SMDE Co., Ltd. / HS PICTURES STUDIO , Tatsunoko Production Co., Ltd. /and others
April 1, 2011 - December 1, 2019Directed VFX layout and animation across multiple productions. Projects included Bloodstained: Ritual of the Night (2019); Fairy Gone (2019); Berserk (2017); Tsuki ga Kirei (2017); Monster Hunter Stories (2017); Wonder Gravity (2017); Schwarzesmarken (2016); Gangsta (2015).
VFX Supervisor & Digital Artist, Layout and Animation at Production I.G, Inc. / Madhouse, Inc. / Pierrot Co., Ltd. / and others
April 1, 2004 - April 1, 2011Led teams to craft sequences for major releases; contributed to Legend of the Millennium Dragon (2011), Evangelion: 2.0 You Can (Not) Advance (2009), Naruto Shippuden the Movie: Bonds (2008), Naruto the Movie (2007), and other high-profile projects.
Digital Artist, Layout and Animation at Production I.G. / IKIF+,Inc. / Madhouse, Inc. / and others
March 1, 1998 - April 1, 2004Created digital art, layout and animation for multiple animated features and TV productions, contributing to Ghost in the Shell 2: Innocence (2004) and related titles.
Freelance Digital Artist, Layout and Animation at J.C.STAFF Co., Ltd. / STUDIO4℃ Co., Ltd. / and others
September 1, 1996 - March 1, 1998Worked on a variety of projects, including Spriggan (Theatrical Release, 1998), providing digital art, modeling and BG design.
Freelance Computer Graphic Art Designer at MAGAZINE PUBLISHING Co., Ltd. / and others
February 1, 1994 - September 1, 1996Designed covers and graphic artwork for magazine publications as a freelance CG artist.
VFX Supervisor & Digital Artist, Layout and Animation at TMS Entertainment Co., Ltd.; Telecom Animation Film Co., Ltd.; Studio Khronos Co., Ltd.; Asahi Production Inc. (and others)
December 1, 2019 - October 1, 2023Led collaborative teams across multiple studios in creating sequences for movies, TV, and games. Notable projects include Bleach: Thousand-Year Blood War (TV Series, 2023); Gamera - Rebirth - (Netflix series, 2023); Giant Beasts of Ars (TV Series, 2023); Spriggan (Netflix series, 2023); Ayaka: A Story of Bonds and Wounds (TV Series, 2023); Bubble (Theatrical Release, 2022); Shenmue The Animation (TV Series, 2022); Ryoma! The Prince of Tennis (Theatrical Release, 2021); The Laws of The Universe (Theatrical Release, 2021); Bakugan: Armored Alliance (TV Series, 2021); The Duke of Death and His Maid (TV Series, 2021); Haikyu!! (TV Series, 2020); Fate/Grand Order (TV Series, 2020); Shima Shima Tora No Shimajiro (TV Series, 2019); Otomeyusha character story (iOS/Android Game Release, 2019).
VFX Supervisor & Digital Artist, Layout and Animation at SMDE Co., Ltd.; HS PICTURES STUDIO; Tatsunoko Production Co., Ltd.; and others
April 1, 2011 - December 1, 2019Led teams in creating sequences for Bloodstained: Ritual of the Night (Nintendo Switch, 2019); Fairy Gone (2019); Berserk (2017); Tsuki ga Kirei (2017); Monster Hunter Stories (2017); Duel Masters (2017); Wonder Gravity (2017); Schwarzesmarken (2016); Gangsta (2015); The Laws of the Universe: Part 0 (2015); Golden Corda 3 Blue♪Sky (2014); Zetsumetsu Kigu Shōjo: Amazing Twins (2014); Vividred Operation (2013); A Certain Scientific Railgun (2013); Transformers Go! (2013); Danchi Tomoo (2013); Hiiro no Kakera (2012); Gyrozetter (2012); Victory Kickoff!! (2012); The Mystical LAWS (2012).
VFX Supervisor & Digital Artist, Layout and Animation at Production I.G, Inc.; Madhouse, Inc.; Pierrot Co., Ltd.; and others
April 1, 2004 - April 1, 2011Led teams across major studios to create sequences for movies and TV. Notable works include Evangelion: 2.0 You Can(Not) Advance (2009); Naruto Shippuden the Movie: Bonds (2008); Naruto Shippuden the Movie (2007); Highlander: The Search for Vengeance (2007); Naruto the Movie: Guardians of the Crescent Moon Kingdom (2006); Nana (2006); Naruto the Movie: Legend of the Stone of Gelel (2005); Naruto the Movie: Guardians of the Crescent Moon Kingdom (2006); and other high-profile projects.
Digital Artist, Layout and Animation at Production I.G.; IKIF+, Inc.; Madhouse, Inc.; and others
March 1, 1998 - April 1, 2004Worked on Ghost in the Shell 2: Innocence (2004); Sakura Wars games (2001–2002); Sakura Wars: The Movie (2001); Tales of Eternia (2000); Pilot Candidate (2000); BLOOD THE LAST VAMPIRE (2000); ACE COMBAT 3 electrosphere (1999); In the season of the cherry blossoms (1998); Tales of Phantasia (1998).
Digital Artist, Layout and Animation at J.C.STAFF Co., Ltd.; STUDIO4℃ Co., Ltd.; and others
September 1, 1996 - March 1, 1998Freelance digital artist on projects including Spriggan (1998) and Sorcerous Stabber Orphen (1996).
Freelance computer graphic art designer at MAGAZINE PUBLISHING Co., Ltd. (and others)
February 1, 1994 - September 1, 1996Designed covers and related graphic art for various Japanese magazines.
VFX Supervisor & Digital Artist, Layout and Animation at Multiple studios including TMS Entertainment Co., Ltd., Telecom Animation Film Co., Ltd., Studio Khronos Co., Ltd., Asahi Production Inc.
December 1, 2019 - October 1, 2023Led cross-studio teams in creating sequences for anime TV series and films, focusing on layout, animation, and VFX. Projects included Bleach: Thousand-Year Blood War (TV Series, 2023) as Technical Lead & Digital Artist; GAMERA -Rebirth- (Netflix, 2023); Spriggan (Netflix, 2023); Ayaka: A Story of Bonds and Wounds (TV Series, 2023); Bubble (Theatrical Release, 2022); Shenmue The Animation (TV Series, 2022); Ryoma! The Prince of Tennis (Theatrical Release, 2021); The Laws of The Universe (Theatrical Release, 2021); Bakugan: Armored Alliance (TV Series, 2021); The Duke of Death and His Maid (TV Series, 2021); Haikyu!! (TV Series, 2020); Fate/Grand Order (TV Series, 2020).
VFX Supervisor & Digital Artist, Layout and Animation at SMDE Co., Ltd. / HS PICTURES STUDIO / Tatsunoko Production Co., Ltd. / and others
April 1, 2011 - December 1, 2019Led teams in creating sequences for Bloodstained: Ritual of the Night (Nintendo Switch, 2019) as Digital Artist (Modeling, Rigging, Animation); Fairy Gone (TV Series, 2019); Berserk (TV Series, 2017); Tsuki ga Kirei (TV Series, 2017); Monster Hunter Stories (TV Series, 2017); Wonder Gravity (iOS/Android Game, 2017) as Technical Lead & Digital Artist; various titles across 2014–2019.
VFX Supervisor & Digital Artist, Layout and Animation at Production I.G., Inc. / Madhouse, Inc. / Pierrot Co., Ltd. / and others
April 1, 2004 - April 1, 2011VFX supervision and digital art for major animated features and TV projects, including Legend of the Millennium Dragon (Theatrical Release, 2011); Evangelion: 2.0 You Can (Not) Advance (Theatrical Release, 2009); Naruto Shippuden the Movie: Bonds (Theatrical Release, 2008); Naruto the Movie: Guardians of the Crescent Moon Kingdom (Theatrical Release, 2006).
Digital Artist, Layout and Animation at Freelance / Various Studio Partnerships
September 1, 1996 - March 1, 1998Early career in freelance digital art for movies, TV, and games, contributing to projects such as Spriggan (Theatrical Release, 1998) and other anime productions.
Freelance Computer Graphic Artist at Various Japanese publishing and media companies
February 1, 1994 - September 1, 1996Designed magazine covers and digital graphics for magazines and publications.
VFX Supervisor & Digital Artist, Layout and Animation at TMS Entertainment Co., Ltd.; Telecom Animation Film Co., Ltd.; Studio Khronos Co., Ltd.; Asahi Production Inc.
December 1, 2019 - October 1, 2023Led the VFX supervision and digital artistry across multiple studios to deliver sequences for movies, TV, and games. Coordinated layout, animation, and effects for high-profile projects including Bleach: Thousand-Year Blood War (TV Series, 2023); Gamera -Rebirth- (Netflix series, 2023); Spriggan (Netflix series, 2023); Ayaka: A Story of Bonds and Wounds (TV Series, 2023); Bubble (Theatrical Release, 2022).
VFX Supervisor & Digital Artist, Layout and Animation at SMDE Co., Ltd.; HS PICTURES STUDIO; Tatsunoko Production Co., Ltd.
April 1, 2011 - December 1, 2019Led teams across multiple studios in creating sequences for Bloodstained: Ritual of the Night (Nintendo Switch, 2019); Fairy Gone (TV Series, 2019); Berserk (TV Series, 2017); Tsuki ga Kirei (TV Series, 2017); Monster Hunter Stories (TV Series, 2017); The Laws of The Universe: Part 0 (Theatrical Release, 2015).
VFX Supervisor & Digital Artist, Layout and Animation at Production I.G., Inc.; Madhouse, Inc.; Pierrot Co., Ltd.
April 1, 2004 - April 1, 2011VFX supervision and digital artistry across major productions including Legend of the Millennium Dragon (Theatrical Release, 2011); Evangelion: 2.0 You Can (Not) Advance (Theatrical Release, 2009); Naruto Shippuden the Movie: Bonds (Theatrical Release, 2008); Naruto the Movie: Guardians of the Crescent Moon Kingdom (Theatrical Release, 2006).
Digital Artist, Layout and Animation at Production I.G., Inc.; IKIF+, Inc.; Madhouse, Inc.
March 1, 1998 - April 1, 2004Worked on Ghost in the Shell 2: Innocence (Theatrical Release, 2004); Sakura Wars 4: Fall in Love, Maidens (Dreamcast Game, 2002); Metropolis (Theatrical Release, 2001); Sakura Wars 3: Is Paris Burning? (Dreamcast Game, 2001); Sakura Wars: The Movie (Theatrical Release, 2001).
Digital Artist, Layout and Animation at J.C.STAFF Co., Ltd.; STUDIO4℃ Co., Ltd.
September 1, 1996 - March 1, 1998Freelance Digital Artist; contributed to projects such as Spriggan (Theatrical Release, 1998) and Sorcerous Stabber Orphen (TV Series, 1996).
Freelance computer graphic art designer at MAGAZINE MAGAZINE PUBLISHING Co., Ltd.
February 1, 1994 - September 1, 1996Freelance designer creating magazine covers and graphic content for Japanese publishing companies.
Lecturer of Digital Animation in art university at Tokyo Zokei University
April 1, 2004 - March 1, 2021Lectured in the Department of Animation, teaching digital animation production using 3ds Max and Maya; class well received; 17 years of teaching experience.
Digital Artist, Layout and Animation (Freelance) at Freelance – Magazine Covers for Various Publishers
February 1, 1994 - September 1, 1996Designed magazine covers and provided digital artwork for a range of Japanese magazines. Created layout and animation assets for print and digital projects, building a strong foundation in motion design and visual storytelling.
Digital Artist, Layout and Animation (Freelance) at Freelance – J.C.STAFF Co., Ltd.; STUDIO4℃ Co., Ltd.; and others
September 1, 1996 - March 1, 1998Freelance digital artist working on projects including Spriggan (1998) and Sorcerous Stabber Orphen (TV, 1996); tasks included modeling, background design, and layout.
Digital Artist, Layout and Animation at Production I.G., Inc.; IKIF+, Inc.; Madhouse, Inc.; and others
March 1, 1998 - April 1, 2004Contributed to multiple projects; roles included modeling, rigging, layout and animation; involved in Ghost in the Shell 2: Innocence (2004) and other features.
VFX Supervisor & Digital Artist, Layout and Animation at Production I.G., Inc.; Madhouse, Inc.; Pierrot Co., Ltd.; and others
April 1, 2004 - April 1, 2011Led production teams across major studios to create sequences for movies, TV, and games. Credits include titles such as Evangelion:2.0 You Can(Not)Advance (2009), Naruto Shippuden the Movie (2007), and other acclaimed projects.
VFX Supervisor & Digital Artist, Layout and Animation at TMS ENTERTAINMENT Co., Ltd. / TELECOM ANIMATION FILM Co., Ltd./ Studio Khronos Co., Ltd. / Asahi Production Inc./ and others
December 1, 2019 - October 1, 2023Led teams on high-profile projects including Bleach: Thousand-Year Blood War (TV Series, 2023), Gamera -Rebirth- (Netflix series, 2023), Spriggan (Netflix series, 2023), Ayaka: A Story of Bonds and Wounds (TV Series, 2023), Bubble (Theatrical Release, 2022), Shenmue The Animation (TV Series, 2022), and other titles.
Education
Qualifications
Industry Experience
Media & Entertainment, Gaming, Education, Software & Internet, Telecommunications, Professional Services
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