Hi, I am Kyle, a Game developer from Australia. I am an Experienced programmer with 4 years of hands-on expertise in Unreal Engine, including pixel streaming and Media Streaming, game development, and building tools for Unreal engine. Skilled in Unreal Engine for Fortnite (UEFN) and familiar with AWS server setup. Proficient in Node.js for proxy server configurations and have brief experience with Unity. Passionate about creating innovative solutions and optimizing workflows within game engines.

Kyle Gian

Hi, I am Kyle, a Game developer from Australia. I am an Experienced programmer with 4 years of hands-on expertise in Unreal Engine, including pixel streaming and Media Streaming, game development, and building tools for Unreal engine. Skilled in Unreal Engine for Fortnite (UEFN) and familiar with AWS server setup. Proficient in Node.js for proxy server configurations and have brief experience with Unity. Passionate about creating innovative solutions and optimizing workflows within game engines.

Available to hire

Hi, I am Kyle, a Game developer from Australia.
I am an Experienced programmer with 4 years of hands-on expertise in Unreal Engine, including pixel streaming and Media Streaming, game development, and building tools for Unreal engine. Skilled in Unreal Engine for Fortnite (UEFN) and familiar with AWS server setup. Proficient in Node.js for proxy server configurations and have brief experience with Unity. Passionate about creating innovative solutions and optimizing workflows within game engines.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Unreal Engine Programmer at Fenix Studios
January 1, 2025 - July 1, 2025
• Contributed to multiple Unreal Engine projects at an independent studio, adapting quickly to varied production needs. • Designed and implemented core gameplay systems for a physics-based puzzle game using C++ and Blueprints. • Created custom Unreal Editor tools for character data management, improving workflow and iteration speed. • Developed a build updater system to automate client deployments, reducing delivery time and errors. • Collaborated closely with designers and artists to ensure gameplay systems were modular, intuitive, and production-ready.
Progammer at EmergiSim
July 1, 2022 - January 1, 2023
• Supported development of a VR simulation project focused on emergency response training. • Contributed to interactive gameplay systems, performance optimization, and user experience improvements.
Junior UE4 Programmer at Virtually Human
February 1, 2022 - August 1, 2022
• Assisted in gameplay feature development, debugging, and UI integration in Unreal Engine 4. • Worked collaboratively with senior engineers and designers on multiple small-scale projects.

Education

Advanced Diploma of Professional Game Development at Academy of Interactive Entertainment (AIE)
February 1, 2021 - November 1, 2021
Diploma of Digital & Interactive Games – Programming at Academy of Interactive Entertainment (AIE)
February 1, 2020 - November 30, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Other

Experience Level

Expert
Expert
Intermediate
Intermediate

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