I am Lukas Baggenstos, a 3D artist and Game Art student at the SAE Institute Zurich. Over the past few years I have built a foundation in videogame development, leveraging a strong technical background to develop spatial awareness and a practical, hands-on approach to art and design. I am eager to apply and deepen these skills in a real-world setting, collaborating with teams to create engaging experiences. I speak German (native) and have working knowledge of English and French. I am proficient with tools such as Autodesk Maya, Blender, Unreal Engine 5, ZBrush, and Substance Painter, and I enjoy modeling, rigging, and animation, with a particular interest in game design and blueprints integration. I’m a motivated self-starter who thrives in constructive environments and loves turning concepts into tangible, polished assets.

Lukas Baggenstos

I am Lukas Baggenstos, a 3D artist and Game Art student at the SAE Institute Zurich. Over the past few years I have built a foundation in videogame development, leveraging a strong technical background to develop spatial awareness and a practical, hands-on approach to art and design. I am eager to apply and deepen these skills in a real-world setting, collaborating with teams to create engaging experiences. I speak German (native) and have working knowledge of English and French. I am proficient with tools such as Autodesk Maya, Blender, Unreal Engine 5, ZBrush, and Substance Painter, and I enjoy modeling, rigging, and animation, with a particular interest in game design and blueprints integration. I’m a motivated self-starter who thrives in constructive environments and loves turning concepts into tangible, polished assets.

Available to hire

I am Lukas Baggenstos, a 3D artist and Game Art student at the SAE Institute Zurich. Over the past few years I have built a foundation in videogame development, leveraging a strong technical background to develop spatial awareness and a practical, hands-on approach to art and design. I am eager to apply and deepen these skills in a real-world setting, collaborating with teams to create engaging experiences.

I speak German (native) and have working knowledge of English and French. I am proficient with tools such as Autodesk Maya, Blender, Unreal Engine 5, ZBrush, and Substance Painter, and I enjoy modeling, rigging, and animation, with a particular interest in game design and blueprints integration. I’m a motivated self-starter who thrives in constructive environments and loves turning concepts into tangible, polished assets.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

German
Fluent
English
Advanced
French
Intermediate

Work Experience

Course of Study - Game Art at SAE Institute, Zurich
September 1, 2022 - Present
PBR workflow knowledge and implementation; modeling and rigging of character assets; animation production for games or sequences; basic UE5 blueprints; game design considerations and system comparisons.
Moving Assistant (Part-time) at Weber Vonesch AG, Zug
September 1, 2022 - Present
Customer-oriented service; maintaining communication with customers and considering their preferences; self-management to identify tasks and execute targets; reliability in following rules and agreements.
Driver (Military) at Swiss Army
January 1, 2022 - August 31, 2022
Adaptability to changing situations; endurance under pressure; teamwork within a unit.
Draftsman at Triag AG, Zug
September 1, 2021 - December 31, 2021
Analytical ability; time management; willingness to learn and adapt to new tasks and workflows.
Apprentice Draftsman (Construction) at V-Zug AG, Zug
September 1, 2017 - August 31, 2021
Spatial thinking; problem solving through applying techniques to find optimal solutions; project teamwork to meet deadlines.

Education

Diploma Game Art & 3D Animation at SAE Zurich
January 1, 2022 - January 1, 2024
Vocational baccalaureate in technology, architecture at Gewerblich – Industrielles Bildungszentrum Zug
January 1, 2017 - January 1, 2021
Draftsman apprenticeship (construction) at Gewerblich – Industrielles Bildungszentrum Zug
September 1, 2017 - August 31, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services