Lukas Baggenstos
I am Lukas Baggenstos, a 3D artist and Game Art student at the SAE Institute Zurich.
About
I am Lukas Baggenstos, a 3D artist and Game Art student at the SAE Institute Zurich. Over the past few years I have built a foundation in videogame development, leveraging a strong technical background to develop spatial awareness and a practical, hands-on approach to art and design. I am eager to apply and deepen these skills in a real-world setting, collaborating with teams to create engaging experiences.
I speak German (native) and have working knowledge of English and French. I am proficient with tools such as Autodesk Maya, Blender, Unreal Engine 5, ZBrush, and Substance Painter, and I enjoy modeling, rigging, and animation, with a particular interest in game design and blueprints integration. I’m a motivated self-starter who thrives in constructive environments and loves turning concepts into tangible, polished assets.
- 9 years' experience
- Joined January 2026
Languages
- GermanFluent
- EnglishAdvanced
- FrenchIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Professional Services
Work experience· 5 roles
Customer-oriented service; maintaining communication with customers and considering their preferences; self-management to identify tasks and execute targets; reliability in following rules and agreements.
PBR workflow knowledge and implementation; modeling and rigging of character assets; animation production for games or sequences; basic UE5 blueprints; game design considerations and system comparisons.
Adaptability to changing situations; endurance under pressure; teamwork within a unit.
Education
Hire Lukas Baggenstos today
Post a job and invite Lukas, or contact them directly. No hidden commission.



