I am a passionate narrative designer and world-builder with a deep interest in creating immersive, character-driven stories and dynamic, evolving worlds. I blend interactive storytelling with game mechanics to build worlds where narrative and gameplay feel inseparable, writing NPC dialogue, developing branching dialogue (Twine), and creating lore-rich environments that respond to player choices.
Whether through comics or games, I strive to craft experiences that move players emotionally and invite exploration of richly detailed worlds. I am eager to contribute to projects that blend strong storytelling with meaningful gameplay, and I welcome new challenges in narrative design and world-building roles.
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