Available to hire
I’m a 3D animator and independent producer specializing in character animation, motion capture and real-time cinematics using Unreal Engine and iClone/Rokoko workflows. I enjoy building animation end-to-end—from motion capture and cleanup to retargeting, cinematic scene setup, camera work, lighting, rendering, and post-production—so every project looks and feels intentional.
Based in Gaborone, Botswana, I’ve contributed to nationally broadcast television and educational content, and I also run my own studio work through Glowing Cube Studios. I’m comfortable collaborating across disciplines, solving production/technical challenges as they come up, and delivering work on schedule in tools like Unreal Engine 5, DaVinci Resolve Studio, Blender, and character creation pipelines such as MetaHuman Creator and Reallusion Character Creator.
Employment and project experience
Senior Designer Acme Co.
January 2017 - March 2017
UX Designer Microsoft Inc.
January 2019 - March 2019
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Fluent
Tswana
Intermediate
Shona
Beginner
Afrikaans
Beginner
Work Experience
Media Specialist, Contract at Citizen Entrepreneurial Development Agency (CEDA)
January 1, 2023 - December 31, 2023Created graphic and visual content for public-facing communications and campaigns. Produced digital and print visual materials to meet organizational requirements and deadlines.
Lead Animator and Project Manager at ItseBW TV Series | La Pietra (Pty) Ltd
January 1, 2021 - December 31, 2021Served as Lead Animator on ItseBW, a nationally broadcast television series in Botswana. Produced and coordinated animation for broadcast production using 2D and 3D workflows. Managed animation schedules while maintaining visual consistency across production. Delivered animation within production deadlines and broadcast requirements.
Founder and 3D Animator at Glowing Cube Studios
January 1, 2021 - PresentProduced 3D animated films and digital content independently from concept through final delivery. Created characters using Unreal Engine Metahuman Creator and Reallusion Character Creator. Generated animation using iClone, Sony Mocopi, and Rokoko Studio, including motion capture and cleanup. Produced cinematic sequences in Unreal Engine 5, handling scene assembly, camera work, lighting, animation, and rendering. Managed the full production process including story development, technical problem-solving, editing, and collaboration with external creatives when needed.
3D Animator at FunFrench Botswana | Aross Glow Holdings
January 1, 2020 - December 31, 2020Produced educational animation for a language-learning series. Created animated sequences combining stylized 2D and 3D elements. Delivered completed animation segments for production and distribution.
Education
Qualifications
Unreal Engine for Filmmakers | Boundless Resource
January 1, 2023 - October 5, 2026Editing Masterclass | Botswana Ignite
January 1, 2024 - October 5, 2026Blender Creator Course | Class Central
January 1, 2022 - October 5, 2026Advanced Animation Techniques and Motion Capture | Reallusion
January 11, 2030 - October 5, 2026Industry Experience
Media & Entertainment, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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