Stefano Pruna
I'm Stefano Pruna, a passionate Game Developer and Technical Designer with a Bachelor of Information Technology (High Distinction) from the Academy of Interactive Technology.
About
I’m Stefano Pruna, a passionate Game Developer and Technical Designer with a Bachelor of Information Technology (High Distinction) from the Academy of Interactive Technology. I thrive on turning ambitious ideas into playable experiences, from core gameplay systems to polished user interfaces.
I was honoured to be the student commencement speaker for the class of 2024 and received the AIT Integrity Award for exceptional integrity and community service.
My work spans game development, software engineering, AI model training, and customer service, with a track record of collaborating across teams to ship playable prototypes and meaningful player experiences.
- Joined December 2025
Languages
- EnglishFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Education
- Professional Services
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Work experience
Developing gameplay mechanics in Unreal Engine 5; implemented animation state machines and transitions directly in code; added first-person/third-person view switching via custom camera logic; collaborated with team to test and refine gameplay experiences.
Hands-on game development using Unreal Engine 5 and interactive systems; collaborated with mentors and peers to deliver playable projects; prepared documentation and iterated on gameplay mechanics; tested and debugged core gameplay features; contributed to asset integration and testing.
Hands-on game development using Unreal Engine 5 and interactive systems; collaborated with a narrative team to develop playable and dialogue trees; prepared prototypes; documented processes; contributed to AI model training and customer service workflows; demonstrated ability to lead tasks, test, and iterate game features.
Education
Certifications and awards· 5
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