3D Animation | Technical Animation | Motion Capture | Video Game Development | Maya | Unity | Unreal
I’m a hard-working 3D animator with over 6 years of industry experience creating games for PC, VR and Mobile. I’m highly motivated and energetic with a proficiency for both keyframe and motion capture, even purchasing my own motion capture suit.
My more logical and methodical way of thinking has also led me to delve into technical animation so I can better understand what tools animators would find beneficial and how to develop them myself.
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LinkedIn: linkedin.com/in/luke-coleman-3d-animation
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Rigged & animated grotesque enemies, boss and the quirky quadruped companion.
Created and maintained animation controllers to ensure easier implementation of control code.
Liaised with programmers, artists and designers for planning and resolving issues, helping to reduce
confusion and wait times between departments.
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