I have a great passion for creating legendary, fun and well-engineered games and I am always ready to explore new technologies and opportunities. I describe myself as an adaptable fast learner and a communicative, open-minded team member. I work independently, take ownership of my tasks and I am constantly eager to improve myself.

Lyudmila Pashayanov

I have a great passion for creating legendary, fun and well-engineered games and I am always ready to explore new technologies and opportunities. I describe myself as an adaptable fast learner and a communicative, open-minded team member. I work independently, take ownership of my tasks and I am constantly eager to improve myself.

Available to hire

I have a great passion for creating legendary, fun and well-engineered games and I am always ready to explore new technologies and opportunities.
I describe myself as an adaptable fast learner and a communicative, open-minded team member. I work independently, take ownership of my tasks and I am constantly eager to improve myself.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent
German
Advanced
Bulgarian
Fluent

Work Experience

Unity Developer
December 31, 2021 - October 22, 2025
End-to-end mobile releases (Google Play/Apple App Store); responsive and smooth UI (Unity UI Toolkit); health service connections (Google Fit/Apple Health); Habit Achievements focusing on performance and load-time optimizations.
Unity Developer at Game House
December 31, 2020 - October 22, 2025
Released game Text Express; backend logic design and integration (PlayFab); UI and audio implementation; social and community features design and integration (Google/Facebook authentication, deep links, push notifications systems).
VR Unity Developer at Innowijs
December 31, 2020 - October 22, 2025
Release of serious game: VR NEN 3140; achievements include efficient, optimized code and memory management (Unity profiler) for Oculus Go headset.
Unity Developer at Dephion
December 31, 2021 - October 22, 2025
Project Habit Achievements: backend logic design and integration (PlayFab); UI and audio implementation; end-to-end mobile releases (Google Play / Apple App Store); responsive and smooth UI using Unity UI Toolkit; health services integration (Google Fit / Apple Health).
Unity Developer at GameHouse
December 31, 2020 - October 22, 2025
Release for Text Express; achievements include backend logic design and integration (PlayFab), UI and audio implementation; social features and community integration; Google/Facebook authentication; deep links; push notification systems.

Education

Bachelor's in Software Engineering (Specialized in Game Design and Technology) at Fontys University of Applied Sciences
January 11, 2030 - October 22, 2025
Bachelor's in Software Engineering at Fontys University of Applied Science
January 11, 2030 - October 22, 2025

Qualifications

Unreal Engine 5 and C++ courses
January 11, 2030 - October 22, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate