I am a creative marketing artist specializing in capture art, in-game photography, visual storytelling, and player-facing promotional content for live service games. I have contributed capture art to The Elder Scrolls Online, including the Gold Road expansion, and have experience creating brand-aligned assets through composition, lighting, editing, and model posing. I enjoy collaborating with art, marketing, and production teams to refine assets and support engaging gaming experiences. My background also includes 3D art production, video editing, QA support, customer experience, and personal game development, giving me a versatile perspective across creative and production workflows.

Michael Fenk

I am a creative marketing artist specializing in capture art, in-game photography, visual storytelling, and player-facing promotional content for live service games. I have contributed capture art to The Elder Scrolls Online, including the Gold Road expansion, and have experience creating brand-aligned assets through composition, lighting, editing, and model posing. I enjoy collaborating with art, marketing, and production teams to refine assets and support engaging gaming experiences. My background also includes 3D art production, video editing, QA support, customer experience, and personal game development, giving me a versatile perspective across creative and production workflows.

Available to hire

I am a creative marketing artist specializing in capture art, in-game photography, visual storytelling, and player-facing promotional content for live service games. I have contributed capture art to The Elder Scrolls Online, including the Gold Road expansion, and have experience creating brand-aligned assets through composition, lighting, editing, and model posing.

I enjoy collaborating with art, marketing, and production teams to refine assets and support engaging gaming experiences. My background also includes 3D art production, video editing, QA support, customer experience, and personal game development, giving me a versatile perspective across creative and production workflows.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Experience Guide at Sandbox VR
September 1, 2025 - Present
Delivered immersive customer experiences while reinforcing brand engagement and player satisfaction. Educated customers about VR products and experiences to improve product understanding and sales conversion. Stayed current with gaming trends to enhance customer interactions and identified and reported gameplay or hardware issues to support quality and experience consistency.
Associate Designer at Mega Cat Studios
July 1, 2024 - December 1, 2024
Assisted with creating 3D art assets while maintaining visual consistency with brand direction for a remastered title. Participated in creative reviews of in-game assets for Bitzee's Hamster Ball and Jurassic World interactive handheld games. Supported production workflows, documented design intent, managed file systems, and organized assets for efficient cross-team collaboration and delivery.
Capture Art Intern at ZeniMax Online Studios
January 1, 2024 - April 1, 2024
Created marketing-ready promotional images for Crown Store content in The Elder Scrolls Online. Captured high-quality in-game visuals using developer tools to support live service marketing campaigns. Applied composition, lighting, and visual storytelling to align assets with brand and product messaging. Collaborated through feedback sessions to refine player-facing content and was credited for capture art for the ESO: Gold Road expansion.

Education

Bachelor of Fine Arts in Digital Media at Slippery Rock University
January 11, 2030 - May 1, 2023

Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education