Principle software developer, Interesting in learning new subjects and committed to continuous learning and adept at resolving complex issues, ensuring the delivery of robust and efficient solutions. Experience in Real-Time and High performance software. Knowledge in software architecture, Experience in both back-end and front-end development by C#/.net .Proficient in using NoSQL and SQL databases within a polyglot architecture. Expert in developing 3D and simulation software for different platforms. more than about 6 year developing WebGL apps by Unity3D

Mahdi Fadaeddini

Principle software developer, Interesting in learning new subjects and committed to continuous learning and adept at resolving complex issues, ensuring the delivery of robust and efficient solutions. Experience in Real-Time and High performance software. Knowledge in software architecture, Experience in both back-end and front-end development by C#/.net .Proficient in using NoSQL and SQL databases within a polyglot architecture. Expert in developing 3D and simulation software for different platforms. more than about 6 year developing WebGL apps by Unity3D

Available to hire

Principle software developer, Interesting in learning new subjects and committed to continuous learning and adept at
resolving complex issues, ensuring the delivery of robust and efficient solutions. Experience in Real-Time and High
performance software. Knowledge in software architecture, Experience in both back-end and front-end development
by C#/.net .Proficient in using NoSQL and SQL databases within a polyglot architecture. Expert in developing 3D and
simulation software for different platforms. more than about 6 year developing WebGL apps by Unity3D

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

Persian
Fluent
English
Advanced

Work Experience

Co-Founder at Game Warriors Studio
March 1, 2025 - Present
Designed and developed 3D online WebGL games utilizing Unity3D. Engineered game servers with ASP.NET back-end and SignalR for real-time communication. Created responsive websites using ASP.NET MVC and Blazor WebAssembly for product landing, game portal, and management console. Developed cloud-based social and tournament platforms within the .NET ecosystem. Established CI/CD pipelines with Azure for efficient back-end system management.
Technical Team Lead at Ared Game Studio
November 1, 2024 - October 4, 2025
Creating the infrastructure architecture of software development both client and server side. Creating Dev-ops pipeline and CI/CD pipeline. Developing game server by .NET Core with SQL and No-SQL databases. Mentoring team members and developers. Participating in game core development. Developing and maintaining required libraries and plugins.
Lead Programmer at RIGID ROBOTICS
November 1, 2020 - Present
Creating projects software architecture and CI/CD pipeline and participating in development. Mentoring team members/developers and fix development issues. Developing Back-end feature by .NET Core. Leading developments of 3 projects: 1) 3D simulation by Unity WebGL associated with .NET Core and SignalR. 2) 3D simulation by Unity UWP. 3) 3D VR shovel XPC 4100 simulation demo.
Full Stack Game Developer
April 1, 2020 - October 4, 2025
Developing match3 Games as Main Programmer for mobile devices Android/iOS. Developing Rest-Full, Real-time (WebSocket) game server. All game projects C# and .NET Core using hybrid database architecture (SqlServer, MongoDB).
Game Programmer
June 1, 2016 - October 4, 2025
Developing word puzzle game as main programmer.
Co-Founder at Game Warriors Studio
March 1, 2025 - Present
Designed and developed 3D online WebGL games using Unity3D. Engineered game servers with ASP.NET back-end and SignalR for real-time communication. Created responsive websites with ASP.NET MVC and Blazor WebAssembly for product landing, game portal, and management console. Built cloud-based social and tournament platforms within the .NET ecosystem and established Azure-based CI/CD pipelines for back-end deployment and maintenance.
Technical Team Lead at Ared Game Studio
November 1, 2024 - October 4, 2025
Defined client- and server-side software development architecture, built DevOps and CI/CD pipelines, and led game server development with .NET Core using SQL and NoSQL databases. Mentored team members, contributed to core game development, and maintained essential libraries and plugins.
Lead Programmer at RIGID ROBOTICS
November 1, 2020 - Present
Led multiple software projects including 3D Unity WebGL simulations and VR demos. Implemented back-end features with .NET Core and networking (e.g., SignalR) and contributed to toolchains and plugins. Coordinated development across modules and supervised junior developers.
Full Stack Game Developer at Estar e Resume (via Estar Resume platform)
April 1, 2020 - October 4, 2025
Developing match-3 games for Android and iOS as main programmer. Built RESTful and real-time (WebSocket) game servers with C# and .NET Core, using hybrid databases (SQL Server and MongoDB).
Game Programmer
June 1, 2016 - October 4, 2025
Developed a word puzzle game as the lead programmer.
Co-Founder at Game Warriors Studio
March 2, 2025 - Present
Designed and developed 3D online WebGL games using Unity3D. Engineered game servers with ASP.NET back-end and SignalR for real-time communication. Created responsive websites using ASP.NET MVC and Blazor WebAssembly for product landing, game portal, and management console. Developed cloud-based social and tournament platforms within the .NET ecosystem. Established CI/CD pipelines with Azure for efficient back-end system management.
Technical Team Lead at Ared Game Studio
November 2, 2024 - October 4, 2025
Creating the infrastructure architecture of software development both client and server side. Creating Dev-ops pipeline and CI/CD pipeline. Developing game server by .NET Core work with SQL and No-SQL databases. Mentoring team members and developers. Participating in game core development. Developing and maintaining required libraries and plugins.
Lead Programmer at RIGID ROBOTICS
November 2, 2020 - Present
Leading developments of 3 projects: 1) 3D simulation by Unity WebGL associated by .NET Core and SignalR; 2) 3D simulation by Unity UWP; 3) 3D VR shovel XPC 4100 simulation demo. Creating software architecture and CI/CD pipelines; mentoring developers; developing and maintaining required libraries and plugins.
Full Stack Game Developer at InstaResume (powered by InstaResume)
April 1, 2020 - October 4, 2025
Developing match-3 Games as Main Programmer for mobile devices Android/iOS. Developing RESTful, Real-time (web socket) game server. All game projects C# and .NET Core using hybrid database architecture (SQL Server, MongoDB).
Game Programmer
June 1, 2016 - October 4, 2025
Developing word puzzle game as main programmer.
Co-Founder at Game Warriors Studio
March 1, 2025 - Present
Designed and developed 3D online WebGL games using Unity3D; built game servers with ASP.NET back-end and SignalR for real-time communication; created responsive websites using ASP.NET MVC and Blazor WebAssembly for product landing, game portal, and management console; developed cloud-based social and tournament platforms; established Azure-based CI/CD pipelines for back-end system management.
Technical Team Lead at Ared Game Studio
November 1, 2024 - October 4, 2025
Defined the infrastructure architecture for both client and server sides; built DevOps and CI/CD pipelines; developed game servers with .NET Core using SQL and NoSQL databases; mentored team members; contributed to game core development; maintained required libraries and plugins.
Lead Programmer at RIGID ROBOTICS
November 1, 2020 - October 4, 2025
Created project software architecture and CI/CD pipelines; mentored developers and fixed development issues; maintained libraries and plugins; developed backend features with .NET Core. Led 3 projects: 1) 3D simulation by Unity WebGL with .NET Core and SignalR; 2) 3D simulation by Unity UWP; 3) 3D VR shovel XPC 4100 simulation demo.
Full Stack Game Developer at Insta Resume (Powered by Insta Resume)
April 1, 2020 - October 4, 2025
Developing match-3 games as the main programmer for mobile devices Android/iOS; building RESTful and real-time (WebSocket) game servers; all game projects implemented in C#/.NET Core with hybrid database architecture (SQL Server, MongoDB).
Game Programmer
June 1, 2016 - October 4, 2025
Developing word puzzle game as main programmer.

Education

Bachelor's degree in Information Technology at Payame Noor University
June 1, 2011 - June 1, 2015
Bachelor's Degree in Information Technology at Payame Noor University
June 1, 2011 - June 1, 2015
Bachelor's degree in Information Technology at Payame Noor University
June 1, 2011 - June 1, 2015
Bachelor's degree at Payame Noor University
June 1, 2011 - June 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Professional Services, Education
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