My name is Mansoor Bilal. I have over 13 years of experience in the CG industry. It's been a remarkable journey. I have completed many professional projects, serving in various roles and capacities across different jobs, and have undertaken numerous freelance/contract projects. I have devoted a significant amount of time to personal projects, engaging in extensive R&D to experiment with new tools and techniques. My aim is always to achieve more realistic results, driven by my enduring passion for the CG field. My enthusiasm for 3D, VFX, and games remains undiminished, as I am deeply passionate about these areas.

Mansoor Bilal

My name is Mansoor Bilal. I have over 13 years of experience in the CG industry. It's been a remarkable journey. I have completed many professional projects, serving in various roles and capacities across different jobs, and have undertaken numerous freelance/contract projects. I have devoted a significant amount of time to personal projects, engaging in extensive R&D to experiment with new tools and techniques. My aim is always to achieve more realistic results, driven by my enduring passion for the CG field. My enthusiasm for 3D, VFX, and games remains undiminished, as I am deeply passionate about these areas.

Available to hire

My name is Mansoor Bilal. I have over 13 years of experience in the CG industry. It’s been a remarkable journey. I have completed many professional projects, serving in various roles and capacities across different jobs, and have undertaken numerous freelance/contract projects. I have devoted a significant amount of time to personal projects, engaging in extensive R&D to experiment with new tools and techniques. My aim is always to achieve more realistic results, driven by my enduring passion for the CG field. My enthusiasm for 3D, VFX, and games remains undiminished, as I am deeply passionate about these areas.

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Language

English
Advanced
Urdu
Fluent
Panjabi, Punjabi
Fluent

Work Experience

Senior CG Generalist at IMU Studio
December 1, 2023 - Present
Working as a CG Generalist, contributing to a variety of projects by creating 3D models, sculpting, and texturing, ensuring high-quality assets for games and cinematics. Collaborating on Play-to-Earn game projects using Unreal Engine, ZBrush, Maya, and Houdini. Managing workflows across asset creation, environmental design, and prop development while supporting the team with technical expertise.
Senior CG Generalist & Unreal Artist at Orbit Cosmos
December 1, 2024 - July 14, 2025
Specialized in cinematic trailers and shots using Unreal Engine with strong emphasis on lighting and rendering. Key role in look development, modeling, sculpting, and texturing. Optimized workflows for cinematic production to enhance storytelling.
Team Lead & Senior CG Generalist at IR Solutions
April 1, 2023 - July 14, 2025
Worked as a CG Generalist and Technical Director, managing a team of 4 animators, 1 modeler, and 1 compositing artist. Making different assets for the Metaverse and NFT Games, creating digital videos of Metaverse walk-in experiences, mostly using Unreal and Unity. Worked on 3D modeling, sculpting, and texturing, along with creating environments and props, characters, rigging, rendering, compositing, and sound design.
CG Generalist at Mind Trust
April 1, 2023 - July 14, 2025
Worked remotely. Main work was creating and modeling environments and props, based on scene requirements, product animations with exploded views, along with lighting, rendering, and compositing.
Unreal Real-Time Rendering Artist at iGate Technologies
March 1, 2022 - July 14, 2025
Performed as an Unreal Lighting, Shading, and Real-Time Rendering Artist. Made simulations and particle effects for RDX products using Cinema 4D and Houdini.
3D Environment and Mograph WRP Artist at WRP Artist
July 1, 2021 - July 14, 2025
Worked on different game advertisements and 3D environment sets with lighting and shading.
Senior Animator & VFX Artist at University of Management and Technology
May 1, 2021 - July 14, 2025
Managed the complete animation and video workflow from start to end. Increased social media growth by 42% on Instagram and 34% on Facebook, due to presentable videos. Developed an animation workflow and pipeline for real action. Managed storyboards for proper deliverance of messages, making them more impactful. Introduced new techniques that helped the organization reach the target audiences with better messages.
3D Artist at Hijaz Islamic University
December 1, 2016 - July 14, 2025
Made full stories of Islamic history and conveyed the message through 3D animations. Edited Islamic lectures, images, stock videos, animations, text, and Quranic Ayat. Developed the idea of a mocap (motion capture) suit animation, which helped the institute produce better animations. Introduced a tracking animation system for stock footage and a mix-match of 3D and real-life elements for better representation of the messages.
3D Artist at Unicorn Black
February 1, 2015 - July 14, 2025
Managed lighting and rendering, animatic sequences, environment and props modeling. Worked with the editing team and the music/sound effects team for the final voice-over and final renders.
3D Modeler at Trango Interactive
August 1, 2014 - July 14, 2025
Product modeling (Reebok shoes) and environment modeling for TVCs & games. Textured several scenes from UVs to final texture.
Animator at Mediaology
June 1, 2013 - July 14, 2025
Managed drama titles, animation sound effects, and edits. Worked as a colorist, performing color correction for music videos, films, and dramas. Worked as a Creative Assistant Director on 2 to 3 locations and edited the full series of Zacha-Bacha, from titles to animations.

Education

D.Com at Commerce College Mianwali
January 1, 2008 - July 1, 2009
Bachelor's in Psychology at Virtual University of Pakistan
January 1, 2010 - March 1, 2012

Qualifications

3D Animation and VFX Certification – Arena Multimedia
August 1, 0000 - July 14, 2025

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet, Professional Services, Healthcare, Computers & Electronics, Government