Hi, I’m Marco, born in 1988. I’m pro-active, driven, and a flexible. I use Houdini as my main modelling tool, but switch between others software packages. I’m eager to learn and I always explore new workflows or technologies. As a team player, I have often served as a bridge in communication between departments and customers. And as an artist, I always ensure my work is readable, upholds artistic principles, and is enjoyable for all to see. Even the colourblind, as I am partially myself. I’m Dutch, fluent in English, and currently learning Spanish and Indonesian due to my heritage. I’ve travelled the globe, live for a good laugh, and cook dangerously good food :)

Marco Meeuwse

Hi, I’m Marco, born in 1988. I’m pro-active, driven, and a flexible. I use Houdini as my main modelling tool, but switch between others software packages. I’m eager to learn and I always explore new workflows or technologies. As a team player, I have often served as a bridge in communication between departments and customers. And as an artist, I always ensure my work is readable, upholds artistic principles, and is enjoyable for all to see. Even the colourblind, as I am partially myself. I’m Dutch, fluent in English, and currently learning Spanish and Indonesian due to my heritage. I’ve travelled the globe, live for a good laugh, and cook dangerously good food :)

Available to hire

Hi, I’m Marco, born in 1988. I’m pro-active, driven, and a flexible. I use Houdini as my main modelling tool, but switch between others software packages. I’m eager to learn and I always explore new workflows or technologies.
As a team player, I have often served as a bridge in communication between departments and customers. And as an artist, I always ensure my work is readable, upholds artistic principles, and is enjoyable for all to see. Even the colourblind, as I am partially myself.
I’m Dutch, fluent in English, and currently learning Spanish and Indonesian due to my heritage. I’ve travelled the globe, live for a good laugh, and cook dangerously good food :)

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Language

Dutch
Fluent
English
Fluent
Spanish; Castilian
Beginner
Indonesian
Beginner

Work Experience

Procedural environment artist at Codeglue – Antegods
December 31, 2017 - December 31, 2017
Created procedural environments for games; coordinated design and production across teams; contributed to project planning and production.
3D Visual Artist (VR) - Graduation Project at NHTV Breda University of Applied Sciences
December 31, 2018 - December 31, 2018
Worked on a VR 3D visuals graduation project; collaborated with cross-disciplinary teams; prepared assets and scenes for VR demonstration.
Board Member & Teacher at Ucademy
January 1, 2018 - October 28, 2025
Board member and instructor for intrinsic motivation program; involved in curriculum and teaching activities.
Freelance Visual (3D Game) Artist at MM Creative / Dutch Decompression
January 1, 2018 - October 28, 2025
Coordination, design and production across multiple teams; lead for light design and implementation; developed two light projections for festivals; oversaw construction and production workflows.
Houdini Tech Artist / Generalist at Apollo Journey
December 31, 2023 - December 31, 2023
Launched Houdini at the company; developed tools for Unity (Urban Roads; Dutch terraced houses); optimized for VR and atlas-based workflows; UI adapted for non-Houdini 3D artists; created urban environments and assets; built smaller tools.
Multi Media Designer at Grafisch Lyceum Utrecht
December 31, 2009 - December 31, 2009
Education-focused role producing multimedia content and designs for curriculum; supported teaching and student projects.

Education

Bachelor of Arts in International Game Architecture & Design at NHTV Breda University of Applied Sciences
January 1, 2009 - December 31, 2017
Online Houdini Course at Online Houdini Course
January 1, 2025 - October 28, 2025

Qualifications

Online Houdini Course
January 1, 2025 - October 28, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education