Hi, I’m Mariana, a Paris-based mixing engineer and sound designer specializing in podcasts, short films, and video games. I bring stories to life through detailed, dynamic mixes and creative sound design that support and elevate the narrative. I’ve worked with SoPress, a leading independent journalism group in France, mixing and editing their editorial podcasts, and I currently collaborate with Chahut Media, a Swiss podcast production company. In addition to mixing, I design sound for video games and short films—crafting immersive sonic worlds, from ambient environments to character and gameplay effects. Whether in post-production or working closely with producers, editors, or game developers, I focus on delivering clean, impactful sound with both technical precision and artistic sensitivity.

Mariana Guarnizo

PRO

Hi, I’m Mariana, a Paris-based mixing engineer and sound designer specializing in podcasts, short films, and video games. I bring stories to life through detailed, dynamic mixes and creative sound design that support and elevate the narrative. I’ve worked with SoPress, a leading independent journalism group in France, mixing and editing their editorial podcasts, and I currently collaborate with Chahut Media, a Swiss podcast production company. In addition to mixing, I design sound for video games and short films—crafting immersive sonic worlds, from ambient environments to character and gameplay effects. Whether in post-production or working closely with producers, editors, or game developers, I focus on delivering clean, impactful sound with both technical precision and artistic sensitivity.

Available to hire

Hi, I’m Mariana, a Paris-based mixing engineer and sound designer specializing in podcasts, short films, and video games. I bring stories to life through detailed, dynamic mixes and creative sound design that support and elevate the narrative.

I’ve worked with SoPress, a leading independent journalism group in France, mixing and editing their editorial podcasts, and I currently collaborate with Chahut Media, a Swiss podcast production company. In addition to mixing, I design sound for video games and short films—crafting immersive sonic worlds, from ambient environments to character and gameplay effects.

Whether in post-production or working closely with producers, editors, or game developers, I focus on delivering clean, impactful sound with both technical precision and artistic sensitivity.

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Language

French
Fluent
German
Fluent
Spanish; Castilian
Fluent
English
Advanced

Work Experience

Sound Engineer Assistant at Les Studios de la Seine
June 1, 2023 - September 25, 2025
Studio Recording and Mixing Artists
Audio Engineer Assistant at ALSO
December 1, 2024 - September 25, 2025
Sound Designer Intern at Jabsz Studios
August 1, 2025 - Present
Creating Sountracks and Sound Design for Video Games
Sound Designer / Technical Sound Designer at AurAe Studios
July 1, 2024 - October 13, 2025
Sound design and technical sound design for games, short films, and video projects; contributed to audio implementation for multiple media formats including other in-house and client projects such as Otherskin.
Lead Sound Designer at Gear Cloud Studio, Paris
January 1, 2025 - October 13, 2025
Lead sound designer for video games, froim pre-production to sound design to audio implementation.
Audio Mixer at Chahut Media
January 1, 2025 - Present
Mixing podcasts

Education

Baccalauréat at Lycée Français de Vienne
September 1, 2014 - June 1, 2021
BAC + 3 at ESRA - ISTS, Paris
September 1, 2021 - September 1, 2024

Qualifications

BAC + 3
September 1, 2014 - September 1, 2024
Baccalauréat / Matura
September 1, 2014 - June 1, 2021

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Education
    paper Status Unkown

    A video game student project from RUBIKA