I’ve been a professional video editor for over 8 years now working with the biggest names in gaming and Esports all the way from ideation and storyboards to game capture editing and delivery. If you seen anything that Blizzard, CSGO, Minecraft, Valorant or Overwatch has put out, it’s probably gone through my hands but that’s not all. I’m also well versed in making marketing and promotional material for all social media platforms for all types of content!
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While the G4TV revival was short-lived, there was no shortage on actual content. From editing narrative skits to full game reviews and partnership announcement, I basically supported all aspects of their media and marketing presence.
An educational explainer series aimed to take your CSGO gameplay to the next level by pointing you towards resources and routines that’ll train good reliable core gameplay!
In depth analytical series presented in what many YouTube commenters call the “David Attenborough style,” Tactics takes analytical content to the next level by relying mostly on game capture to get the angles that the live broadcast couldn’t.
In support of the Valorant championship series, I edited this slate of shoulder content aims to educate players by providing breakdowns of plays using a combination of graphics, guest appearances and game capture
Blizzcon usually serves as an all access meet and greet for the fans to peer behind the curtain at Blizzard. While the pandemic may have prevented us from doing that IRL, I was responsible for creating docs like these that still provided a way for fans to gain insight and connect with their favorite games.
Blizzconline 2021 was a drastic online Pivot for the well-known live event but we made it happen! Over 20 hours of content summed up in a few closing remarks in these collection of end of day REELS I made for the event!
Storylines abound in the 2022 League Championship Series, from newcomers to the scene to old faces returning and a few more unexpected turns! I was responsible for making weekly PROMO REELS that showcase key players, storylines, and events leading up to the finals! In total, I made about 14 videos with tight 1 week turnarounds. Here are my favorites!
I was brought on to the Minecraft team to create trailers that capture the creativity and endless possibility of creation and collaboration within the game. Partnering with brands like Universal and Dreamworks to create experiences based on their properties, I owned the entirety of the trailer production pipeline from conceptualizing and pitching storyboards to key creative partners, walking them through asset revisions, editing and scheduling gameplay capture, providing Motion Graphics, Special Effects, Sound Design and Finishing in line with Industry and Broadcast standards.
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