I am a seasoned game programmer specializing in mobile and multiplayer game development with extensive experience leading teams and optimizing game performance. My work spans core gameplay mechanics, AI, networking, and integrating backend services to create engaging player experiences. I thrive in collaborative environments and enjoy mentoring junior developers and driving best practices. With a strong software engineering background and a passion for game design, I have founded and managed my own studio and contributed to numerous projects across mobile and PC platforms. I am always eager to leverage my skills in C#, Unity, C++, and cloud technologies to deliver high-quality games and software solutions.

Mathew Manton

I am a seasoned game programmer specializing in mobile and multiplayer game development with extensive experience leading teams and optimizing game performance. My work spans core gameplay mechanics, AI, networking, and integrating backend services to create engaging player experiences. I thrive in collaborative environments and enjoy mentoring junior developers and driving best practices. With a strong software engineering background and a passion for game design, I have founded and managed my own studio and contributed to numerous projects across mobile and PC platforms. I am always eager to leverage my skills in C#, Unity, C++, and cloud technologies to deliver high-quality games and software solutions.

Available to hire

I am a seasoned game programmer specializing in mobile and multiplayer game development with extensive experience leading teams and optimizing game performance. My work spans core gameplay mechanics, AI, networking, and integrating backend services to create engaging player experiences. I thrive in collaborative environments and enjoy mentoring junior developers and driving best practices.

With a strong software engineering background and a passion for game design, I have founded and managed my own studio and contributed to numerous projects across mobile and PC platforms. I am always eager to leverage my skills in C#, Unity, C++, and cloud technologies to deliver high-quality games and software solutions.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Senior Game Programmer at Hyper Hippo Entertainment
July 1, 2024 - Present
Leading development and optimization of mobile game features for high performance and scalability. Architecting gameplay mechanics, AI systems, and networking solutions. Collaborating cross-functionally to enhance player experience, optimizing code for efficiency and device compatibility. Integrating monetization and backend SDKs, assisting server and API development. Conducting technical interviews and mentoring developers, along with acting as interim team lead.
Intermediate Game Programmer at Hyper Hippo Entertainment
July 1, 2024 - August 23, 2025
Developed and optimized mobile game features focusing on core gameplay mechanics and scalability. Collaborated with cross-disciplinary teams to improve player engagement. Integrated third-party SDKs for monetization and analytics. Assisted central technical teams with server infrastructure. Participated in hiring and mentoring activities.
Software Engineer at Two Hat Security
November 1, 2020 - August 23, 2025
Designed, developed, and tested new features and enhancements for content moderation and filtering platforms. Engaged in full development life cycle, including requirements, deployment, and support. Participated in rotational on-call shifts to maintain 24/7 client support. Contributed to technical interviews and hiring processes.
Intermediate Software Developer at CARFAX Canada
October 1, 2019 - August 23, 2025
Designed and developed new applications, integrations, and enhancements for web and mobile platforms. Participated throughout development life cycle and mentored junior developers.
Owner at Battlefront Studios
October 1, 2019 - August 23, 2025
Founded and managed a company specializing in mobile and web application and game development. Responsible for project management, programming, quality assurance, and timely project delivery.
Software Developer at GoodLife Fitness
February 1, 2019 - August 23, 2025
Designed, developed, and tested internal web applications and tools. Participated across full development cycle and mentored junior developers.
Junior Unity Game Programmer (Internship) at Tiny Titan Studios
March 1, 2016 - August 23, 2025
Developed and maintained reusable code frameworks for mobile multiplayer titles. Ensured network reliability and performance. Participated in planning, code reviews, and cross-disciplinary collaboration. Contributed to successful mobile title releases.

Education

Diploma in Video Game Design and Development at triOS College
January 1, 2014 - January 1, 2016
Advanced Diploma in Computer Programmer Analyst at Fanshawe College
January 1, 2011 - January 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet