Available to hire
Creative and tech driven professional with strong expertise in keyframe animation and rigging using Maya combined with development in Unreal Engine and Unity delivering tailored solutions for artistic and technical needs
Skilled in building engaging gameplay prototypes cleaning and retargeting animations integrating assets and solving production challenges with efficiency and creativity
Focused on providing high quality results while staying adaptable and collaborative to match each project’s vision
Experience Level
Language
English
Advanced
French
Fluent
Work Experience
Freelance Animator / Rigging Artist at Rig&Motion Studio
July 1, 2025 - Present3D Animator / Technical Animator at Studio Camelia
October 1, 2022 - November 30, 20243D Animator at BackLight
August 1, 2022 - September 30, 2025Education
Bachelor's degree, Game Animation at SAE Institute Paris
September 2, 2019 - August 31, 2022Qualifications
Game workshop 1
October 12, 2022 - December 18, 2022Game workshop 1 with Kyle Kenworthy Senior Animator at Blizzard Entertainment
Industry Experience
Gaming
Experience Level
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