Scars Of Honor

Maybeth Jiménez
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  • Project creator

As a Concept Artist and Illustrator at Beast Burst Entertainment, I have contributed to the visual development of Scars of Honor, working across a wide range of areas including character design, environments, creatures, weapons, props, UI elements, and illustrations.

My work involves exploring and developing designs that align with the game’s artistic direction while adapting to the evolving needs of production. One of my key contributions has been leading the redesign of the game’s spell icons in close collaboration with the Art Director, helping establish a more cohesive and consistent visual language.

Throughout the project, I’ve focused on creating clear, functional, and production-ready concepts that support the artistic vision of the game and facilitate a smooth workflow between departments.

Link to Steam: https://www.twine.net/signin