Hi there! I'm Frank Castillo, a dedicated 3D animator passionate about the endless possibilities of animation and the stories you can tell with motion. I have experience across indie projects, mobile/PC games, TV series, and feature films, with a focus on MoCap-driven animation, rigging, and high-quality cycles. I enjoy collaborating with teams to push creative boundaries.

Frank Castillo

Hi there! I'm Frank Castillo, a dedicated 3D animator passionate about the endless possibilities of animation and the stories you can tell with motion. I have experience across indie projects, mobile/PC games, TV series, and feature films, with a focus on MoCap-driven animation, rigging, and high-quality cycles. I enjoy collaborating with teams to push creative boundaries.

Available to hire

Hi there! I’m Frank Castillo, a dedicated 3D animator passionate about the endless possibilities of animation and the stories you can tell with motion.

I have experience across indie projects, mobile/PC games, TV series, and feature films, with a focus on MoCap-driven animation, rigging, and high-quality cycles. I enjoy collaborating with teams to push creative boundaries.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Freelance Animator at Freelance
January 1, 2015 - Present
Created animation cycles, acted out key scenes, and performed basic rigging and compositing for indie projects, social media campaigns, and proof-of-concept initiatives.
Animator at Motion Logic Studios
December 31, 2022 - July 9, 2025
Contributed to the development of engaging video game animations, implemented MoCap technology, and resolved rigging issues for various mobile and PC platforms.
Animator at MrX Inc.
December 31, 2022 - July 9, 2025
Utilized MoCap technology to create realistic creature and humanoid animations for two TV series (one for Apple TV and another for Netflix) and two feature films (one for theatrical release and one for Netflix).
Animator at Nerd Corps
December 31, 2014 - July 9, 2025
Created principal animation sequences, layouts, background actions, hair animation, and fixes for two TV animated features.
Freelance Animator at Self-employed / Freelance
January 1, 2015 - Present
Created animation cycles, acted out key scenes, and performed basic rigging and compositing for indie projects, social media campaigns, and proof-of-concept initiatives.
Animator at Motion Logic Studios
December 31, 2022 - October 18, 2025
Contributed to the development of engaging video game animations, implemented MoCap technology, and resolved rigging issues for various mobile and PC platforms.
Animator at MrX Inc.
December 31, 2022 - October 18, 2025
Utilized MoCap technology to create realistic creature and humanoid animations for two TV series (one for Apple TV and another for Netflix) and two feature films (one for theatrical release and one for Netflix).
Principal Animator at Nerd Corps
December 31, 2014 - October 18, 2025
Created principal animation sequences, layouts, background actions, hair animation, and fixes for two TV animated features.

Education

Certificate at Animation Mentor
January 1, 2013 - December 31, 2013
Certificate at Animation Mentor
January 1, 2013 - October 18, 2025

Qualifications

Certificate in Animation, Interactive Technology, Video Graphics, and Special Effects
January 1, 2013 - October 18, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet