Hi! I’m Melita — a composer and sound designer with 4+ years of experience creating immersive audio for films and games. For the past 2 years, I’ve worked in game development and founded my own indie studio. I specialise in custom music, sound design, and mixing that brings stories to life through atmosphere, emotion, and clarity. Whether it’s a cinematic short or a full game level, I’m here to make your project sound unforgettable. Let’s create something powerful together.

Melita Pilunts

Hi! I’m Melita — a composer and sound designer with 4+ years of experience creating immersive audio for films and games. For the past 2 years, I’ve worked in game development and founded my own indie studio. I specialise in custom music, sound design, and mixing that brings stories to life through atmosphere, emotion, and clarity. Whether it’s a cinematic short or a full game level, I’m here to make your project sound unforgettable. Let’s create something powerful together.

Available to hire

Hi! I’m Melita — a composer and sound designer with 4+ years of experience creating immersive audio for films and games. For the past 2 years, I’ve worked in game development and founded my own indie studio. I specialise in custom music, sound design, and mixing that brings stories to life through atmosphere, emotion, and clarity. Whether it’s a cinematic short or a full game level, I’m here to make your project sound unforgettable. Let’s create something powerful together.

See more

Language

English
Advanced
Russian
Fluent
Armenian
Advanced
Spanish; Castilian
Advanced

Work Experience

Project Leader, Composer, Sound Designer at Ravencliff Games
February 1, 2024 - Present
Led a 6-member international team to deliver The Hidden Library, a narrative 2D game. Designed and implemented interactive SFX and music using FMOD and Unity. Oversaw project timelines, documentation, and localization into 3 languages. Composed 15+ original tracks aligning soundscapes with narrative tone.
Sound Designer at Libromancy Studio
February 1, 2025 - Present
Created 100+ original SFX, ambiences, and Foley for the sci‑fi visual novel The Lost Land of Bahia Blanca. Translated game script from Spanish to English and Russian. Trailer on YouTube: The Lost Land of Bahia Blanca - Teaser Gameplay “Heart Studio” private music school.
Sound Engineer
March 1, 2022 - September 1, 2022
Recorded and mixed songs across pop, folk, and acoustic genres using Reaper and Logic Pro. Engineered 30+ sessions for vocals and live instruments (guitar, piano, violin).

Education

Specialization in Music Audio Engineering at Krasnodar State University of Culture and Arts
September 1, 2020 - May 1, 2022
BA (Hons) Music Production & Sound Engineering at Point Blank Music School
September 1, 2024 - February 4, 2026
Sound Design Course at Skillbox Online Education
November 1, 2020 - August 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet