Hi, I'm Michael Jusman, a passionate game designer and UI specialist based in Sydney, Australia. I love creating engaging rogue-like pixel games and puzzle platformers, with hands-on experience in game design, programming, UI design, and gameplay mechanics. Besides game development, I also enjoy writing and illustrating comics that expand the stories from my games. I have a background in creative arts focused on game design and business management, which helps me approach projects not only creatively but strategically as well. I'm always excited to collaborate on innovative gaming projects or creative comic art that combine storytelling and design.

Michael Jusman

Hi, I'm Michael Jusman, a passionate game designer and UI specialist based in Sydney, Australia. I love creating engaging rogue-like pixel games and puzzle platformers, with hands-on experience in game design, programming, UI design, and gameplay mechanics. Besides game development, I also enjoy writing and illustrating comics that expand the stories from my games. I have a background in creative arts focused on game design and business management, which helps me approach projects not only creatively but strategically as well. I'm always excited to collaborate on innovative gaming projects or creative comic art that combine storytelling and design.

Available to hire

Hi, I’m Michael Jusman, a passionate game designer and UI specialist based in Sydney, Australia. I love creating engaging rogue-like pixel games and puzzle platformers, with hands-on experience in game design, programming, UI design, and gameplay mechanics. Besides game development, I also enjoy writing and illustrating comics that expand the stories from my games.

I have a background in creative arts focused on game design and business management, which helps me approach projects not only creatively but strategically as well. I’m always excited to collaborate on innovative gaming projects or creative comic art that combine storytelling and design.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Indonesian
Fluent

Work Experience

Solo Game Project at Valley Of Horrors
October 31, 2024 - July 20, 2025
Designed and developed a rogue-like pixel game featuring RPG stats and weapon juggling. Responsibilities included game design, art, UI design and implementation, programming, and creating particle effects & shaders.
Comic Artist & Writer at Valley Of Unimaginable Horror
March 1, 2025 - Present
Creating a comic spinoff based on the game, handling writing, art, paneling & layout, character design, and cover illustration.
UI & Game Designer at Turntable Takedown
February 28, 2025 - July 20, 2025
Worked on a boss rush platformer game jam project; Duties involved UI design, UI programming, level design, gameplay design, and designing UI particle effects & shaders.
UI & Game Designer at Turntable Takedown
March 31, 2025 - July 20, 2025
Contributed to a puzzle platformer game jam; Worked as UI designer and programmer, level designer and gameplay designer.
UI Designer at Paraglock
February 28, 2025 - July 20, 2025
UI design and programming for an FPS game with parallel realities for each weapon, including typography and miscellaneous 2D asset creation.

Education

Bachelors of Creative Arts (Game Design) at JMC Academy
February 1, 2022 - March 31, 2024
Bachelors of Business Management at Universitas Prasetiya Mulya
June 1, 2016 - January 31, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet