Available to hire
I’m a dedicated and passionate game developer with over 9 years of experience working with Unity and Unreal Engine. I’ve had the opportunity to lead teams and manage game development pipelines, ensuring projects are delivered on time and of the highest quality. Creating immersive and engaging gaming experiences is what drives me.
When I’m not developing games, I enjoy professional boxing and expressing my creativity through visual art. I love both making and playing games, and I’m always eager to push creative boundaries to deliver something unique and exciting.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
Lead Game Developer at Kucheza Gaming
September 1, 2022 - June 19, 2024Lead and manage a team of developers, artists, and designers in creating immersive, high-quality games. Oversee the entire game development pipeline, ensuring timely delivery of projects from conception to launch. Implement and optimize game features using Unity and Unreal Engine, focusing on player experience, gameplay balance, and performance. Collaborate with other departments to maintain the vision and quality of the game.
3D modeler at 343 industries
June 1, 2024 - August 31, 2024Modeled 3D assets for Halo Infinite like charms.
Lead Game Developer at Tepida Gaming
June 1, 2024 - December 31, 2024Spearheaded the development of a fighting game “Kasala”. Modeled and animated the characters for Kasala. Implemented UI and delivered the title, working directly with designers, artists, and sound engineers to ensure cohesive game experiences. Conducted performance optimization and debugging to maintain high-quality user experiences across platforms.
Senior Game Developer at Freelance / Independent Developer
January 1, 2014 - June 19, 2024Worked independently on various game projects, from conceptualization to deployment, using Unity and Unreal Engine. Developed games for mobile, PC, and VR platforms, with a focus on creating engaging mechanics, storytelling, and user interfaces. Focused on player feedback and iterative design to continually improve game features and mechanics.
Game Developer at Various Studios (Freelance/Contract)
August 1, 2014 - December 31, 2016Collaborated on multiple game development projects, working within multidisciplinary teams to deliver high-quality games across various genres. Developed gameplay features, mechanics, and systems using Unity and Unreal Engine. Contributed to level design, optimization, and bug fixing to ensure smooth gameplay.
Lead Game Developer at Kucheza Gaming
September 1, 2022 - June 6, 2024Led and managed a team of developers, artists, and designers in creating immersive, high-quality games. Oversaw the entire game development pipeline, ensuring timely delivery of projects from conception to launch. Implemented and optimized game features using Unity and Unreal Engine, focusing on player experience, gameplay balance, and performance. Collaborated with other departments to maintain the vision and quality of the game.
Lead Game Developer at Tepida Gaming
June 1, 2024 - December 31, 2024Spearheaded the development of a fighting game “Kasala”. Modeled and animated the characters for Kasala. Implemented UI. Delivered the title working directly with designers, artists, and sound engineers to ensure cohesive game experiences. Conducted performance optimization and debugging to maintain high-quality user experiences across platforms.
Senior Game Developer at Freelance / Independent Developer
January 1, 2014 - June 6, 2024Worked independently on various game projects from conceptualization to deployment using Unity and Unreal Engine. Developed games for mobile, PC, and VR platforms focusing on engaging mechanics, storytelling, and user interfaces. Focused on player feedback and iterative design to improve game features and mechanics.
Game Developer at Various Studios (Freelance/Contract)
August 1, 2014 - December 31, 2016Collaborated on multiple game development projects working within multidisciplinary teams to deliver high-quality games across various genres. Developed gameplay features, mechanics, and systems using Unity and Unreal Engine. Contributed to level design, optimization, and bug fixing to ensure smooth gameplay.
Education
B.eng at Niger Delta University, Bayelsa, Nigeria
January 1, 2017 - December 31, 2021B.eng at Niger Delta University, Bayelsa, Nigeria
January 1, 2017 - December 31, 2021Qualifications
Unity Certified Developer – Unity Technologies
January 1, 2021 - December 31, 2021Unity Certified Developer – Unity Technologies
January 1, 2015 - December 31, 2015Industry Experience
Gaming, Software & Internet, Media & Entertainment, Computers & Electronics, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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