Available to hire
I’m a Unity game developer and QA tester with professional experience developing, publishing, and testing PC, web, mobile, and VR games. I build games from concept to release across independent, freelance, and commercial projects, with a strong focus on technical game design, quality assurance, and rapid prototyping.
I specialize in Unity and C# workflows, debugging and bug reporting, multiplayer implementation, and localization support. I also develop custom tooling to improve gameplay balancing and iteration speed, and I’ve contributed to live multiplayer experiences and VR QA and staff training environments.
Skills
Language
English
Fluent
Portuguese
Fluent
Spanish; Castilian
Intermediate
Work Experience
Unity Developer at Sage Mage
January 1, 2026 - PresentDeveloping Sorcery Mastery, a multiplayer arena solo project for Steam, from concept to release. Responsible for all aspects of development including localization, marketing, and publishing. Built custom tools to improve gameplay balancing and iteration speed. Selected for showcase at Supanova Sydney and Galaxy Games Fest.
Game Developer & QA Tester at Independent (Freelance)
January 1, 2025 - PresentDevelop full games, prototypes, and gameplay features remotely for multiple freelance clients. Perform QA testing, debugging, technical support, and teach Unity. Work includes rapid iteration, gameplay feature implementation, and resolving technical issues.
Game Master at Escape Hunt & Quiz Room
August 1, 2020 - January 1, 2025Operated live multiplayer experiences while troubleshooting technical issues and managing venue equipment. Ensured smooth operation for on-site gameplay and supported technical problem solving during live sessions.
Unity Developer at Sweaty Chair
May 1, 2019 - January 1, 2020Designed and developed two mobile game prototypes while working primarily independently. Focused on implementing core gameplay ideas into playable prototypes and iterating toward game feature readiness.
QA Tester & Staff Trainer at Simosity Virtual Reality
June 1, 2018 - March 1, 2019Performed QA testing and troubleshooting for a free-roaming multiplayer VR experience, and trained staff on venue/game operations. Supported reliability and issue resolution for VR gameplay and supervised staff readiness through training.
IT Support & Unity Workshop Assistant at Academy of Interactive Technology
December 1, 2017 - June 1, 2018Provided IT support, hardware installation, and assisted Unity workshops for high school students. Supported workshop environments and helped students with Unity-related tasks and general technical needs.
Education
Diploma of Digital Media Technologies (Games) at Academy of Interactive Technology
July 1, 2015 - June 1, 2016Bachelor of Interactive Media at Academy of Interactive Technology
July 1, 2015 - June 1, 2016Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
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