I am a versatile game designer and developer, passionate about video game design and enthusiastic about programming. I am a collaborative, communicative person who enjoys learning and working both independently and as part of a team. During my training I gained broad knowledge about the characteristics a great game or experience must have at technical and design levels. I thrive in collaborative environments, pushing the boundaries of creativity with close teamwork. I also actively participate in events, talks, and game jams to stay on top of industry trends and continually enrich my skills.

Miguel Molina

I am a versatile game designer and developer, passionate about video game design and enthusiastic about programming. I am a collaborative, communicative person who enjoys learning and working both independently and as part of a team. During my training I gained broad knowledge about the characteristics a great game or experience must have at technical and design levels. I thrive in collaborative environments, pushing the boundaries of creativity with close teamwork. I also actively participate in events, talks, and game jams to stay on top of industry trends and continually enrich my skills.

Available to hire

I am a versatile game designer and developer, passionate about video game design and enthusiastic about programming. I am a collaborative, communicative person who enjoys learning and working both independently and as part of a team.

During my training I gained broad knowledge about the characteristics a great game or experience must have at technical and design levels. I thrive in collaborative environments, pushing the boundaries of creativity with close teamwork. I also actively participate in events, talks, and game jams to stay on top of industry trends and continually enrich my skills.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

Spanish; Castilian
Fluent
English
Advanced
Catalan; Valencian
Fluent

Work Experience

Technical Level Designer, QA Tester, Environment Designer at FrameOver Maze Of Gods: Rage of Zeus
March 1, 2024 - May 31, 2024
Professional internship where I contributed as Technical Level Designer, QA Tester and Environment Designer for a PC game in development.
Gameplay Programmer, Technical Game Designer, QA Tester at Digital Monster Collective
February 1, 2025 - April 30, 2025
Professional internship working on an Educational Platformer and Puzzle video game for browser and mobile; roles included Gameplay Programmer, Technical Game Designer and QA Tester.
Lead Programmer, Technical Game Designer, Narrative Designer, QA Tester at Cost of Freedom (Legends of Learning commissioned project)
May 1, 2025 - November 30, 2025
Position where I worked on an Educational Narrative Platformer and Puzzle video game for browser and mobile; commissioned by Legends of Learning; roles included Lead Programmer, Technical Game Designer, Narrative Designer and QA Tester.

Education

Master's Degree in Game Design at Universidad Europea
October 1, 2024 - July 22, 2025
Degree in Design and Development of Video Games and Interactive Experiences at Florida Universitaria
October 1, 2020 - July 26, 2024

Qualifications

Master's Degree in Game Design
October 1, 2024 - July 22, 2025
Degree in Design and Development of Video Games and Interactive Experiences
October 1, 2020 - July 26, 2024

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services