Milica Končarević
I am a 3D artist and animator with a lifelong passion for drawing, painting, building things, and visual storytelling.
About
I am a 3D artist and animator with a lifelong passion for drawing, painting, building things, and visual storytelling. My background in Graphic Engineering and Design gave me a strong foundation in computer graphics, while discovering 3D modeling and animation helped me define the creative direction I want to pursue. I enjoy creating stylized characters, environments, props, and animations that communicate personality and narrative through both design and movement.
My portfolio includes a bachelor’s thesis short film, where I worked on character design, asset creation, texturing, rigging, animation, set dressing, lighting, and camera placement. I also develop visual identities and physical components for tabletop games, as well as hand-painted textures and low-poly scenes. I am comfortable working across Blender, 3ds Max, Unreal Engine, Adobe Creative Cloud, Procreate, Substance Painter, and Mixamo, and I enjoy combining technical problem-solving with a playful, handcrafted visual style.
- Joined November 2026
Industry experience
- Media & Entertainment
- Gaming
- Computers & Electronics
Certifications and awards
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