Hi, I'm Adrien Kahn, a passionate 3D Art Director specializing in architectural visualization using Blender. I love creating immersive and realistic visual experiences, from modeling and shading to lighting and animation, ensuring projects convey the right atmosphere and story. I also enjoy leading creative teams, optimizing workflows, and collaborating closely with clients and technical experts to bring ideas to life. Besides my hands-on work, I teach 3D software and VFX techniques, helping students grasp fundamentals and advanced skills in Maya, Photoshop, After Effects, Nuke, and ZBrush. With experience in rigging, animation, and web development, I continuously seek new challenges and growth opportunities in the creative digital arts field.

Adrien Kahn

Hi, I'm Adrien Kahn, a passionate 3D Art Director specializing in architectural visualization using Blender. I love creating immersive and realistic visual experiences, from modeling and shading to lighting and animation, ensuring projects convey the right atmosphere and story. I also enjoy leading creative teams, optimizing workflows, and collaborating closely with clients and technical experts to bring ideas to life. Besides my hands-on work, I teach 3D software and VFX techniques, helping students grasp fundamentals and advanced skills in Maya, Photoshop, After Effects, Nuke, and ZBrush. With experience in rigging, animation, and web development, I continuously seek new challenges and growth opportunities in the creative digital arts field.

Available to hire

Hi, I’m Adrien Kahn, a passionate 3D Art Director specializing in architectural visualization using Blender. I love creating immersive and realistic visual experiences, from modeling and shading to lighting and animation, ensuring projects convey the right atmosphere and story. I also enjoy leading creative teams, optimizing workflows, and collaborating closely with clients and technical experts to bring ideas to life.

Besides my hands-on work, I teach 3D software and VFX techniques, helping students grasp fundamentals and advanced skills in Maya, Photoshop, After Effects, Nuke, and ZBrush. With experience in rigging, animation, and web development, I continuously seek new challenges and growth opportunities in the creative digital arts field.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Directeur Artistique 3D – Archviz (Blender) at Grive Environnement
August 1, 2024 - June 18, 2024
Creation and structuring of the 3D pipeline using Blender including modeling, shading, lighting, animation, rendering (Cycles/Eevee) and post-production. Defining artistic direction for projects focusing on architectural realism, ambiance, composition, and visual storytelling. Creating visual identity elements such as logos and communication materials. Preparing and executing advertising and communication supports through storyboards, budgeting, production tracking and deliverable finalization. Recruiting and managing multidisciplinary teams including writing job descriptions, participating in interviews, training and coordinating talents. Implementing optimized and documented workflows to ensure artistic coherence, visual quality, and timely delivery. Collaborating closely with technical, commercial teams and clients to guarantee project success. Producing high-end static and animated renders for architecture and urbanism.
Enseignant Logiciels 3D et VFX at ESRA
December 1, 2023 - August 31, 2024
Teaching fundamental and advanced techniques in Maya, Photoshop, After Effects, Nuke, and ZBrush. Designing pedagogical programs tailored to digital arts curricula. Supporting students in modeling, animation, and project production.
Spécialiste en rigging et généraliste 3D at Lux Populi, Beyond the Far Side
June 1, 2023 - August 31, 2024
Character rigging (IK/FK, deformations, interfaces). High/low poly modeling (LOD-aware) optimized for animation and real-time. Developing tools and automating workflows (scripts, rig tools). Integration on Unreal Engine.

Education

Bachelor at Digital Campus
September 1, 2025 - February 28, 2026
Cinéma d'Animation at Isart Digital
September 1, 2020 - June 30, 2023
Classe préparatoire at Atelier de sevre
September 1, 2019 - June 30, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Real Estate & Construction, Education, Media & Entertainment, Software & Internet