I’m Monu Kumavat, a freelance game developer focused on Unity and C#. Over 4+ years, I've built 2D/3D, hyper-casual, and AR/VR games, delivering 20+ client projects and contributing to titles with 10M+ downloads. I specialize in performance optimization, multiplayer, and engaging gameplay loops that hook players. I own end-to-end delivery from prototype to publish for mobile, PC, and WebGL, collaborating closely with designers and producers. My stack includes Unity, Photon, Firebase, RESTful APIs, and UI/UX work from Figma to Unity, ensuring polished experiences and smooth releases across platforms.

Monu Kumavat

I’m Monu Kumavat, a freelance game developer focused on Unity and C#. Over 4+ years, I've built 2D/3D, hyper-casual, and AR/VR games, delivering 20+ client projects and contributing to titles with 10M+ downloads. I specialize in performance optimization, multiplayer, and engaging gameplay loops that hook players. I own end-to-end delivery from prototype to publish for mobile, PC, and WebGL, collaborating closely with designers and producers. My stack includes Unity, Photon, Firebase, RESTful APIs, and UI/UX work from Figma to Unity, ensuring polished experiences and smooth releases across platforms.

Available to hire

I’m Monu Kumavat, a freelance game developer focused on Unity and C#. Over 4+ years, I’ve built 2D/3D, hyper-casual, and AR/VR games, delivering 20+ client projects and contributing to titles with 10M+ downloads. I specialize in performance optimization, multiplayer, and engaging gameplay loops that hook players.

I own end-to-end delivery from prototype to publish for mobile, PC, and WebGL, collaborating closely with designers and producers. My stack includes Unity, Photon, Firebase, RESTful APIs, and UI/UX work from Figma to Unity, ensuring polished experiences and smooth releases across platforms.

See more

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Game Developer at Zapplogics Solutions
May 1, 2022 - August 1, 2023
Built core gameplay systems using C++/C#, improving performance and cutting processing time by ~25% across 20+ projects. Implemented Plastic SCM and GitHub workflows, reducing integration issues by ~30% and enabling smooth team collaboration. Integrated Firebase for real-time data, player profiles, and live events in multiplayer games. Created WebGL game features for browser-based experiences, increasing cross-platform reach by ~15%. Developed AR/VR and multiplayer experiences with Photon, improving engagement and stability.
Game Developer at Codesoft Infotech
September 1, 2019 - April 1, 2022
Led development and updates for Bingo Free World (10M+ downloads), Helix Ball Drop, and 20+ hyper-casual games. Used Unity Profiler and object pooling to reduce memory spikes and lag, delivering smooth performance on low-end devices. Crafted cinematics and camera systems with Cinemachine for immersion. Managed tasks via Monday/Trello and collaborated with designers in Figma to maintain pipelines and faster delivery. Set up Bitbucket-based CI/CD pipelines and handled backend data via phpMyAdmin.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment
    paper LiveOps Unity Game Developer

    Revamped the overall game experience with an updated UI, improved win logic, and smoother animations to enhance player engagement. Integrated Remote Config for dynamic bonus and reward management, allowing admins to update bonuses and events in real time without redeploying the game. Implemented update enforcement so players are prompted to download the latest version from the Play Store or App Store when new builds are available. Added new game rooms with rebalanced mechanics, making gameplay more rewarding and accessible compared to the original version. Connected the game to a centralized database for efficient player support and analytics, streamlined in-app purchases (IAPs) for smoother transactions, and optimized server logic to ensure fair play and better retention across the player base.