Hi! I’m Amanda Stanley, a passionate 3D Generalist and Concept Artist with extensive experience in 3D modeling, environment design, and digital illustration. I enjoy creating captivating art for games and teaching the next generation of artists about interactive technology. Whether working on detailed environment assets or guiding students through their portfolios, I bring creativity and dedication to every project.
With years of experience collaborating on game development and teaching industry software like Maya and Photoshop, I am excited to continue pushing the boundaries of visual storytelling. I love exploring new tools and techniques, striving to deliver high-quality work that supports immersive and engaging experiences.
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