I am a 3D Artist, Character Modeler, Digital Sculptor, Character Rigging, and Animator. Having a high degree of knowledge in Maya, Blender, 3ds Max, ZBrush & Substance Painter— Creative Artist with 7 years of experience in the 3D Animation and Modeling field. Passionate about developing characters that bring stories to life. Proficient in multiple 3D software and focused on completing projects with accuracy and artistic skills.

Ghulam Mujtaba

I am a 3D Artist, Character Modeler, Digital Sculptor, Character Rigging, and Animator. Having a high degree of knowledge in Maya, Blender, 3ds Max, ZBrush & Substance Painter— Creative Artist with 7 years of experience in the 3D Animation and Modeling field. Passionate about developing characters that bring stories to life. Proficient in multiple 3D software and focused on completing projects with accuracy and artistic skills.

Available to hire

I am a 3D Artist, Character Modeler, Digital Sculptor, Character Rigging, and Animator.

Having a high degree of knowledge in Maya, Blender, 3ds Max, ZBrush & Substance Painter— Creative Artist with 7 years of experience in the 3D Animation and Modeling field. Passionate about developing characters that bring stories to life. Proficient in multiple 3D software and focused on completing projects with accuracy and artistic skills.

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Language

English
Fluent

Work Experience

3D Artist at VIE Apps Studio
January 1, 2022 - April 1, 2022
Created 3D models and assets; supported projects; collaborated on animation and rigging across multiple projects.
Senior 3D Artist at XY Studio
October 1, 2017 - December 1, 2021
Created high-quality 3D models of game environments, character assets, and props; led a team; developed environments with Maya & Blender; retopology and UV mapping; created PBR textures in Substance Painter; contributed to metaverse projects and fashion 3D clothing designs.
Senior 3D Artist / Lead Artist at Hexad.pk (Unreal Engine)
January 1, 2023 - March 1, 2025
Created high-quality 3D game assets, environments, and props; delivered cinematic environment and character designs for international clients; worked with Unreal Engine.
Senior 3D Artist / Lead Artist at Web Bugs
March 1, 2025 - Present
Managed and coordinated a 3D art team for large-scale projects; developed AAA game characters, environments, and props; delivered multiple 3D fashion design collections; created cinematic-quality environments and character designs for international clients.

Education

Bachelor of Science in Physics at Sukkur Institute of Business Administration
January 1, 2015 - January 1, 2017
Unreal Engine Training at Hexad.pk
January 1, 2023 - March 1, 2025

Qualifications

Diploma in 3D Animation and VFX
January 1, 2017 - January 1, 2018
Unreal Engine Certification
January 1, 2023 - March 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet