I’m Iván Pérez Latorre, a 3D Artist with over 7 years of experience in the video game industry, specializing in environments, props, and character creation.
I’ve contributed to two shipped titles, Ikai (multi-platform physical and digital releases) and Instants (Steam & Nintendo Switch), handling end-to-end asset production including modeling, texturing, rigging, lighting, and optimization. I’m proficient in Unreal Engine, Maya, and PBR workflows, with a strong focus on performance, consistency, and visual storytelling. I’ve worked in indie and small-team development, adapting to diverse roles and delivering assets efficiently while maintaining high artistic quality. I’m passionate about crafting immersive and stylized 3D content that enhances gameplay and player experience.
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● Instants (available on Steam and Nintendo Switch) I was responsible for:
○ Creating props
○ Creating characters
○ Rigging/skinning
○ Creating environments.
https://www.twine.net/signin
● Ikai (available on all platforms both digitally and physically), I was responsible for:
○ Creating props
○ Creating characters
○ Rigging/skinning
○ Animations
○ Environment lighting
https://www.twine.net/signin
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