I'm Iván Pérez Latorre, a 3D Artist with over 7 years of experience in the video game industry, specializing in environments, props, and character creation. I've contributed to two shipped titles, Ikai (multi-platform physical and digital releases) and Instants (Steam & Nintendo Switch), handling end-to-end asset production including modeling, texturing, rigging, lighting, and optimization. I'm proficient in Unreal Engine, Maya, and PBR workflows, with a strong focus on performance, consistency, and visual storytelling. I've worked in indie and small-team development, adapting to diverse roles and delivering assets efficiently while maintaining high artistic quality. I'm passionate about crafting immersive and stylized 3D content that enhances gameplay and player experience.

Iván Pérez Latorre

I'm Iván Pérez Latorre, a 3D Artist with over 7 years of experience in the video game industry, specializing in environments, props, and character creation. I've contributed to two shipped titles, Ikai (multi-platform physical and digital releases) and Instants (Steam & Nintendo Switch), handling end-to-end asset production including modeling, texturing, rigging, lighting, and optimization. I'm proficient in Unreal Engine, Maya, and PBR workflows, with a strong focus on performance, consistency, and visual storytelling. I've worked in indie and small-team development, adapting to diverse roles and delivering assets efficiently while maintaining high artistic quality. I'm passionate about crafting immersive and stylized 3D content that enhances gameplay and player experience.

Available to hire

I’m Iván Pérez Latorre, a 3D Artist with over 7 years of experience in the video game industry, specializing in environments, props, and character creation.

I’ve contributed to two shipped titles, Ikai (multi-platform physical and digital releases) and Instants (Steam & Nintendo Switch), handling end-to-end asset production including modeling, texturing, rigging, lighting, and optimization. I’m proficient in Unreal Engine, Maya, and PBR workflows, with a strong focus on performance, consistency, and visual storytelling. I’ve worked in indie and small-team development, adapting to diverse roles and delivering assets efficiently while maintaining high artistic quality. I’m passionate about crafting immersive and stylized 3D content that enhances gameplay and player experience.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Intermediate
Spanish; Castilian
Fluent
Catalan; Valencian
Fluent

Work Experience

3D Artist at Endflame
October 1, 2019 - August 1, 2025
3D Artist responsible for creating props and characters, rigging/skinning, animations, and environment lighting. Contributed to end-to-end asset production for Ikai and Instants, ensuring performance and visual storytelling across multiple platforms.
3D Artist at The Game Forger
December 1, 2017 - December 1, 2018
Created assets and characters for 7 Masters (TBD). Collaborated on Aliens Attack VR released on Steam.

Education

Design and Development of Videogames Degree at Universitat Politècnica de Catalunya
September 14, 2014 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services