I am a project manager, game designer, and graphic designer by training, passionate about creating engaging experiences and products. With two years of experience in video games, fashion, and communication, I have grown confident in using digital creation tools and gained transversal skills that I now apply to managing creative and tech-driven projects at large. I thrive on driving brainstorming sessions, structuring game concepts, coordinating creative production, and ensuring brand alignment and quality across multiple sectors. My multidisciplinary background and agile approach enable me to deliver innovative solutions and maintain strong collaborative communication.

Nafi Sanou

I am a project manager, game designer, and graphic designer by training, passionate about creating engaging experiences and products. With two years of experience in video games, fashion, and communication, I have grown confident in using digital creation tools and gained transversal skills that I now apply to managing creative and tech-driven projects at large. I thrive on driving brainstorming sessions, structuring game concepts, coordinating creative production, and ensuring brand alignment and quality across multiple sectors. My multidisciplinary background and agile approach enable me to deliver innovative solutions and maintain strong collaborative communication.

Available to hire

I am a project manager, game designer, and graphic designer by training, passionate about creating engaging experiences and products. With two years of experience in video games, fashion, and communication, I have grown confident in using digital creation tools and gained transversal skills that I now apply to managing creative and tech-driven projects at large.

I thrive on driving brainstorming sessions, structuring game concepts, coordinating creative production, and ensuring brand alignment and quality across multiple sectors. My multidisciplinary background and agile approach enable me to deliver innovative solutions and maintain strong collaborative communication.

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Language

English
Fluent
French
Fluent
Spanish; Castilian
Beginner

Work Experience

Design Project Manager, Graphic Designer at Semisco - Communication Agency
January 1, 2025 - Present
Managed the design and production of packaging and print material, ensuring alignment with brand identity and market requirements. Coordinated the creation of website wireframes and mockups using Figma and Wix. Oversaw editing, post-production, and retouching of images and videos. Developed and maintained brand guidelines and visual assets.
Polyvalent Producer, Art Manager at Mantra - Game Studio Start-up
December 31, 2024 - August 16, 2025
Drove brainstorming sessions and structuring game concepts leading to the publication of two mobile games in a year. Coordinated the creation, integration, and optimization of 2D assets and promotional materials. Managed UI and gameplay prototyping in Figma. Ensured efficient production, integration, and optimization of VFX and visual feedback in Unity.
Solo Game Developer and Designer at Self-employed
January 1, 2024 - Present
Developing 'Line 9,' a strategic layered grid-based game set in a peri-apocalyptic world. Responsible for resource collection and organization using Milanote. Led art direction including moodboarding, asset creation and curation, and technical art development. Ideated and documented game mechanics and pawn types including gameplay loops, game design intent, and action charts.
Producer, Scrum Master at Sketchbook Games - Game Studio
December 31, 2023 - August 16, 2025
Implemented an adapted Scrum framework enabling delivery of a demo within 9 months and streamlining the production timeline. Oversaw agile rituals including daily stand-ups, sprint planning, and retrospectives. Set up and maintained a virtual office that fostered open communication and collaboration using Discord. Coordinated rapid prototyping, documentation, and tech writing including game design documents, game loops, and narrative design.
Fashion Accessory Designer, Art Manager at Salt Mint Arts And Crafts - Brand in the Making
January 1, 2019 - Present
Created and managed an Etsy page and webstore. Collaborated with photographers on product photo shoots and art direction. Designed handmade bespoke fabric and chainmail accessories. Hosted a stand at Japan Touch Haru event in Lyon.

Education

Master's degree in Brand Image and Digitalisation at ISAL Paris
September 1, 2022 - June 30, 2024
Bachelor's degree in Game Design at Bellecour Ecole
September 1, 2019 - June 30, 2022
Art in Entertainment Preparatory Year at Bellecour Ecole
September 1, 2018 - June 30, 2019
Master's in Brand Image and Digital Communication at ISAL Paris
January 1, 2022 - January 1, 2024
Bachelor's in Game Design at Ecole Bellecour
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Other, Consumer Goods, Media & Entertainment