Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ With a background in architecture from Chalmers and Architectural Visualization from YRGO, I enjoy translating ideas into engaging visualizations. I’m motivated by the process of shaping concepts into visual stories that communicate design intent and atmosphere. I’m an ambitious yet easygoing person who values collaboration and good dialogue. I enjoy working closely with others, whether it’s refining a concept, exploring visual directions, or developing ideas together.

Nathalie Jansson

Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ With a background in architecture from Chalmers and Architectural Visualization from YRGO, I enjoy translating ideas into engaging visualizations. I’m motivated by the process of shaping concepts into visual stories that communicate design intent and atmosphere. I’m an ambitious yet easygoing person who values collaboration and good dialogue. I enjoy working closely with others, whether it’s refining a concept, exploring visual directions, or developing ideas together.

Available to hire

Portfolio: Website not available. Sign in: https://www.twine.net/signup

With a background in architecture from Chalmers and Architectural Visualization from YRGO, I enjoy translating ideas into engaging visualizations. I’m motivated by the process of shaping concepts into visual stories that communicate design intent and atmosphere.

I’m an ambitious yet easygoing person who values collaboration and good dialogue. I enjoy working closely with others, whether it’s refining a concept, exploring visual directions, or developing ideas together.

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Language

English
Fluent

Work Experience

Intern 3D Visualizer at Råformat Visualiseringsbyrå
September 1, 2025 - Present
Intern 3D Visualizer contributing to architectural projects through the creation of high-quality visual renderings and design presentations.
3D Visualizer (Project-based) at Sandbergs Arkitektur
January 1, 2025 - Present
Visualizer for architectural projects such as housing, renovation, interior design, material design etc.

Education

Bachelor’s Degree in Architecture at Chalmers University of Technology, Gothenburg
January 1, 2020 - December 31, 2023
BIM with Revit (Evening Course) at Chalmers University of Technology
January 1, 2022 - December 31, 2022

Qualifications

Cambridge Certificate in Advanced English Level C1
January 1, 2022 - December 31, 2022
The Rookie Awards A-ranked Visualization certificate
January 1, 2024 - February 1, 2026
Architectural Visualization
January 1, 2024 - February 1, 2026

Industry Experience

Real Estate & Construction, Media & Entertainment, Professional Services
    uniE621 The Villa
    For this project, I was tasked to create a visualization of a villa based on a 2D CAD drawing from Alingsås Huspaket. Rather than placing it in a typical sunny setting that we often see in archviz, I wanted to explore a quieter, more atmospheric mood, something that feels calm and grounded. The overcast sky, soft light, and misty birch trees in the background were all intentional choices to give the image a serene feel. I used a deep, earthy green for the wooden façade to help the building blend into the landscape rather than contrast with it. The vertical texture of the wood adds depth without being too bold, and the warm wood window frames bring in contrast to make the design feel warm and welcoming. To achieve the look, I used scripting and FloorGenerator for the façade, Forest Pack to scatter the vegetation, and Photoshop for final tweaks and atmosphere. The mood was inspired by Pavilion House by Norm Architects. Software: 3ds MAX, V-ray render, Forest pack, floorgenerator, Photoshop, AI, Quixel Megascan 3dmodel visualization architecture
    uniE621 Kitchen
    An older project of mine, revived through new visuals and a fresh look at my own design language. This is Tellgrensgränd in Gothenburg, a space I once drew on paper, now reimagined in pixels. The renderings show a parallel kitchen flowing into the living room of a four-room apartment. The large windows pulls the city right inside, letting Gothenburg become a part of the interior. Natural light fills the 95 m² layout to make the three bedrooms feel open, calm, and larger than the numbers suggest. The interior is simple and warm: soft shapes, natural wood, muted colors, and a few bold art pieces that add personality without taking over. A calm space with room to live. Software: 3ds MAX, Corona renderer, Photoshop 3d architecture interior design
    uniE621 Urban Architecture
    Urban Architectural renderings for a cityplan in Dubai. 3d architecture urban
    uniE608 Animation - Villa
    This animation was created during my internship at Råformat Visualiseringsbyrå for a villa designed by Henrik Schulz Studio. The project was developed using Datasmith to link 3ds Max with Unreal Engine, enabling a streamlined real-time workflow. The landscape and surrounding environment were created entirely in Unreal Engine, with a strong focus on atmosphere, lighting, and cinematic presentation. Software: 3ds Max, Unreal Engine 5.6, Adobe After Effects animator video videoeditor
    uniE621 Photomatch
    In this project, I created a photo-match visualization by integrating a 3D building model into an photograph that I captured. Using 3ds Max, I aligned the scale, perspective and light direction of the 3D scene with the real photo to achieve an accurate match. I then applied materials to the building, inspired by Chipperfield´s Jane Street, to help it blend naturally into its surroundings. Final refinements were done in Photoshop, where I balanced colors, shadows, and details to enhance realism and create a seamless composition. This project strengthened my skills in camera matching, architectural visualization, and post-production, while also highlighting the importance of context when presenting new architecture within an existing environment. Software: 3ds MAX, Corona render, Photoshop​​​​​​​ 3d architecture
    uniE621 The hotel
    This was a group project where we were tasked with creating visualizations of a hotel in different locations around the world. Our group was assigned Yasuní, Ecuador, a region rich in biodiversity in the rainforest. Sustainability was a key focus, and we prioritized the use of local materials while ensuring minimal environmental impact. My specific role in the project was to visualize one of the bungalows. I wanted it to feel peaceful and connected to nature, somewhere you'd actually want to stay and unwind. The design is quite minimal, with warm wood, soft light, and big windows to bring the rainforest right into the room. It was all about creating a quiet, comfortable space that blends in rather than stands out. It was also a really good experience working with my teammate, who designed the restaurant. We made an effort to keep the style and mood consistent across all our images, so everything felt like part of the same project. It was a great team effort and a chance to learn a lot from each other along the way. Software: 3ds MAX, Corona render, Quixel Megascan, Photoshop