I am a specialist in 3D graphics with over 12 years of experience in both industrial and creative environments. I excel in technical modeling, optimization of CAD assets for real-time use, PBR texturing, and pre-rendered imaging. My rigorous approach, precision, and mechanical sensitivity serve innovative projects.

HIERNAUX NICOLAS

I am a specialist in 3D graphics with over 12 years of experience in both industrial and creative environments. I excel in technical modeling, optimization of CAD assets for real-time use, PBR texturing, and pre-rendered imaging. My rigorous approach, precision, and mechanical sensitivity serve innovative projects.

Available to hire

I am a specialist in 3D graphics with over 12 years of experience in both industrial and creative environments. I excel in technical modeling, optimization of CAD assets for real-time use, PBR texturing, and pre-rendered imaging. My rigorous approach, precision, and mechanical sensitivity serve innovative projects.

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Language

French
Fluent
Dutch
Beginner
English
Advanced

Work Experience

Execution draftsman at CV JASPERS – EYERS & PARTNERS
September 30, 2010 - July 22, 2025
Worked as an execution draftsman producing detailed architectural drawings and drafts to support construction projects.
Environment / props artist (Internship) at AMA Studios
March 31, 2013 - July 22, 2025
Created environment and props assets for the game Fighter Within during an 11-week internship.
Freelance Locomotive DLC creator at Dovetail Games - Train Simulator
April 30, 2015 - July 22, 2025
Created locomotive DLC content for the Train Simulator game remotely as a freelancer.
Hard surface technical modeler (Freelance) at KRAKEN Real-Time – My Winsol
January 14, 2016 - July 22, 2025
Produced hard surface technical models working remotely for short-term contracts.
Car Artist (Freelance) at Eden GAMES - GEAR.CLUB
April 30, 2016 - July 22, 2025
Worked on car models and assets as a freelance car artist for the game Gear.Club remotely.
Hard surface artist (Freelance) at Ocelot Society - Event[0]
July 31, 2016 - July 22, 2025
Created hard surface art assets for the game Event[0] remotely as a freelancer.
Vehicle Artist at KT Racing - Fl4tout
October 31, 2016 - July 22, 2025
Employed to create vehicle art assets for the Fl4tout game.
Main vehicle Artist at KT Racing - TT Isle of Man
August 31, 2017 - July 22, 2025
Lead vehicle artist responsible for main vehicle models and visuals for the TT Isle of Man game.
General Artist (Freelance) at Mash Games Corp.
December 1, 2016 - Present
Freelance general artist on BMX Streets PIPE project providing various art assets remotely.
Main props Artist at DON'T NOD - Tell me why
September 30, 2020 - July 22, 2025
Employed as main props artist creating detailed props for the game Tell me why.
Senior props Artist at DON'T NOD - not announced project
September 1, 2020 - Present
Senior props artist working remotely on an unannounced project.
Teacher – Car Modeling Expert at EICAR – La COX
March 31, 2023 - July 22, 2025
Conducted teaching sessions as a car modeling expert for multiple springs of classes.
Founder at My Mini Bike
January 1, 2024 - Present
Founder and entrepreneur of My Mini Bike project.
Junior laborer in construction at Self-employed
December 31, 2010 - July 22, 2025
Worked on construction of two family houses during weekends developing practical understanding of construction.
Internship - Training with an architect at Architect - Ittre
September 1, 2009 - July 22, 2025
Internship for summer seasons involving training and assisting in architectural tasks.
Execution draftsman at CV JASPERS – EYERS & PARTNERS – Brussels
September 30, 2010 - July 22, 2025
Created execution drafts for architectural projects.
Environment / props artist (Internship) at AMA Studios
March 31, 2013 - July 22, 2025
Worked as environment and props artist for 11 weeks contributing to the game Fighter Within.
Freelance Locomotive DLC creator at Dovetail Games - Train Simulator
April 30, 2015 - July 22, 2025
Created locomotive downloadable content remotely for Train Simulator.
Freelance Hard surface technical modeler at KRAKEN Real-Time – My Winsol
January 14, 2016 - July 22, 2025
Produced hard surface technical models for 2 weeks.
Freelance Car Artist at Eden GAMES - GEAR.CLUB
April 30, 2016 - July 22, 2025
Created car art assets remotely for Gear.Club.
Freelance Hard surface artist at Ocelot Society - Event[0]
July 31, 2016 - July 22, 2025
Produced hard surface art assets remotely for Event[0].
Vehicle Artist at KT Racing - Fl4tout
October 31, 2016 - July 22, 2025
Created vehicle 3D models and assets in Paris office.
Main vehicle Artist at KT Racing - TT Isle of Man
August 31, 2017 - July 22, 2025
Lead vehicle asset creation for TT Isle of Man project.
General Artist at Mash Games Corp. - BMX Streets PIPE
December 31, 2023 - July 22, 2025
Freelance general artist creating assets remotely for BMX Streets PIPE.
Main props Artist at DON'T NOD - Tell me why
September 30, 2020 - July 22, 2025
Produced main prop models for the Tell me why project.
Senior props Artist at DON'T NOD - not announced project
September 1, 2020 - Present
Currently senior props artist working remotely on an unannounced project.
Teacher - Car Modeling Expert at EICAR – La COX – Paris
May 31, 2023 - July 22, 2025
Provided expert training in car modeling during springs 2021 to 2023.
Founder at My Mini Bike
January 1, 2024 - Present
Started entrepreneurship project focusing on mini bike related designs.
Execution draftsman at CV JASPERS – EYERS & PARTNERS
September 30, 2010 - July 22, 2025
Worked as an execution draftsman contributing to architectural and construction drawings and plans at the Brussels firm.
Environment / props artist (Internship) at AMA Studios
March 31, 2013 - July 22, 2025
Interned as environment and props artist contributing to assets for the game Fighter Within.
Freelance - Locomotive DLC creator at Dovetail Games
April 30, 2015 - July 22, 2025
Created downloadable content (DLC) for Train Simulator, focusing on locomotive modeling and texturing.
Freelance - Hard surface technical modeler at KRAKEN Real-Time
January 14, 2016 - July 22, 2025
Modeled hard surface assets for the My Winsol project during a short freelance contract.
Freelance - Car Artist at Eden GAMES
April 30, 2016 - July 22, 2025
Worked remotely as a car artist on Gear.Club, creating detailed vehicle models and textures.
Freelance - Hard surface artist at Ocelot Society
July 31, 2016 - July 22, 2025
Contributed hard surface modeling for the Event[0] game as a remote freelance artist.
Vehicle Artist at KT Racing
October 31, 2016 - July 22, 2025
Created vehicle art assets for the Fl4tout project in Paris.
Main vehicle Artist at KT Racing
August 31, 2017 - July 22, 2025
Lead vehicle artist for the TT Isle of Man, responsible for modeling and texturing main vehicles.
General Artist (Freelance) at Mash Games Corp.
December 1, 2016 - Present
Created general artistic assets remotely for the BMX Streets PIPE game over several years.
Main props Artist at DON'T NOD
September 30, 2020 - July 22, 2025
Produced main props art assets for Tell me why, contributing detailed environment elements.
Senior props Artist at DON'T NOD
September 1, 2020 - Present
Currently a senior props artist working remotely on a not announced project, creating detailed props and environment assets.
Teacher - Car Modeling Expert at EICAR – La COX
April 30, 2023 - July 22, 2025
Teaching expert car modeling to students during springs of 2021, 2022, and 2023 in Paris.
Founder at My Mini Bike
January 1, 2024 - Present
Founder of My Mini Bike, an entrepreneurial venture focusing on mini bikes since January 2024.
Junior laborer in construction at Self-employed
December 31, 2010 - July 22, 2025
Worked on the construction of two family houses during weekends, gaining practical experience in construction labor.
Execution draftsman at CV JASPERS – EYERS & PARTNERS, Brussels
September 30, 2010 - July 22, 2025
Produced execution drafts for architectural projects, contributing to design accuracy and project development.
Environment / props artist (Internship) at AMA Studios, Gosselies
March 31, 2013 - July 22, 2025
Developed environment and prop assets for video games during an 11-week internship on the project Fighter Within.
Freelance locomotive DLC creator at Dovetail Games - Train Simulator
April 30, 2015 - July 22, 2025
Created downloadable content (DLC) for locomotive simulation games, enhancing player experience.
Hard surface technical modeler (Freelance) at KRAKEN Real-Time – My Winsol, Gosselies
January 14, 2016 - July 22, 2025
Modeled technical hard surface assets for real-time applications over a two-week project.
Car Artist (Freelance) at Eden GAMES - GEAR.CLUB
April 30, 2016 - July 22, 2025
Created detailed car models and related assets for the GEAR.CLUB video game.
Hard surface artist (Freelance) at Ocelot Society - Event[0]
June 30, 2016 - July 22, 2025
Developed hard surface 3D assets for the video game Event[0].
Vehicle Artist at KT Racing - Fl4tout, Paris
October 31, 2016 - July 22, 2025
Designed and created vehicle models and related assets for KT Racing title Fl4tout.
Main vehicle Artist at KT Racing - TT Isle of Man, Paris
August 31, 2017 - July 22, 2025
Led vehicle modeling tasks and asset creation for the TT Isle of Man game by KT Racing.
General Artist (Freelance) at Mash Games Corp. - BMX Streets PIPE
December 1, 2016 - Present
Produced general artistic assets remotely for BMX Streets PIPE over several years.
Main props Artist at DON'T NOD, Paris
September 30, 2020 - July 22, 2025
Created main props assets for the game Tell me why, contributing to the game's immersive environment.
Senior props Artist at DON'T NOD - unannounced project
September 1, 2020 - Present
Currently working remotely as a senior props artist on an unannounced project, delivering high-quality 3D assets.
Teacher – Car Modeling Expert at EICAR – La COX, Paris
June 30, 2023 - July 22, 2025
Taught car modeling expertise during the springs of 2021, 2022, and 2023, sharing industry skills with students.
Founder at My Mini Bike
January 1, 2024 - Present
Founded an entrepreneurship project called My Mini Bike starting January 2024.
Employee – Execution draftsman at CV JASPERS – EYERS & PARTNERS
September 30, 2010 - July 22, 2025
Worked as an execution draftsman involved in architectural and construction drawing, creating detailed drafts and plans to assist with the execution of construction projects.
Internship – Environment / props artist at AMA Studios
March 31, 2013 - July 22, 2025
Contributed as an environment and props artist during an internship phase by creating detailed 3D models and assets for the video game Fighter Within.
Freelance – Locomotive DLC creation at Dovetail Games
April 30, 2015 - July 22, 2025
Created locomotive assets and DLC additions for the Train Simulator remotely, focusing on hard surface modeling and attention to technical accuracy.
Freelance – Hard surface technical modeler at KRAKEN Real-Time
January 14, 2016 - July 22, 2025
Technical hard surface modeling for the project My Winsol, focusing on detail and high-quality real-time asset creation within a short-term freelance contract.
Freelance – Car Artist at Eden GAMES
April 30, 2016 - July 22, 2025
Produced high-quality car models and contributed as an artist on the Gear.Club game on a remote freelance basis, enhancing the visual quality of vehicle assets.
Freelance – Hard surface artist at Ocelot Society
July 31, 2016 - July 22, 2025
Freelance hard surface asset creation for the game Event[0], contributing vehicle and object designs remotely.
Employee – Vehicle Artist at KT Racing
October 31, 2016 - July 22, 2025
Created vehicle assets for the game Fl4tout, working as a vehicle artist in Paris, focusing on modeling, texturing, and refinement.
Employee – Main vehicle Artist at KT Racing
August 31, 2017 - July 22, 2025
Lead vehicle artist for the TT Isle of Man game, responsible for the primary vehicle art creation and quality assurance in Paris.
Freelance – General Artist at Mash Games Corp.
December 1, 2016 - Present
Contributed general artistic work remotely, including modeling and texturing for BMX Streets PIPE and BMX Streets, maintaining consistent quality across assets.
Employee – Main props Artist at DON'T NOD
September 30, 2020 - July 22, 2025
Head props artist role for the 'Tell me why' video game, responsible for creating and integrating detailed props, improving player immersion in Paris.
Employee – Senior props Artist at DON'T NOD
September 1, 2020 - Present
Senior role focused on prop asset creation for an unannounced project, delivering high quality and technical precision while working remotely.
Teacher – Car Modeling Expert at EICAR – La COX
March 1, 2021 - Present
Provided expert-level teaching in car modeling to students, sharing detailed knowledge and best practices in 3D vehicle asset creation during spring sessions of 2021, 2022, and 2023.
Founder at My Mini Bike
January 1, 2024 - Present
Founded and developed an entrepreneurship project focused on mini bikes, capitalizing on expertise in design, 3D modeling, and mechanical knowledge to create innovative products.
Lead/Senior Props Artist at DON'T NOD
January 1, 2018 - October 28, 2025
Production of optimized 3D assets for Unreal Engine projects, collaboration in R&D on production chain, real-time rendering, team management and subcontractor oversight.
Founder at My Mini Bike
January 1, 2024 - October 28, 2025
Creation of ultra-detailed model bicycles, focusing on design and craftsmanship.
Freelance 3D Artist at BMX Streets
January 1, 2023 - January 1, 2023
Versatile 3D artist for an indie game developed on Unity, contributing significantly to BMX rendering and production of 3D bicycle models.
Freelance 3D Artist at 3D Vehicles & Mechanisms
January 1, 2020 - January 1, 2020
Modelling vehicles and environments for Train Simulator and Gear.Club, focusing on CAD, hard-surface modeling, and texturing.
Lead Vehicle Artist at KT Racing
January 1, 2017 - January 1, 2017
In charge of vehicle modeling, production methods, subcontractor management, ensuring precision, optimization, and mechanical aesthetics.

Education

General secondary school at Athénée Royale
January 1, 1999 - December 31, 2003
Technical secondary school at IPAM
January 1, 2003 - December 31, 2004
Technical secondary school at IPET
January 1, 2004 - December 31, 2006
Bachelor's degree at St-Luc Institute
January 1, 2006 - December 31, 2009
Bachelor's degree at Higher education of computer graphics Albert Jacquard
January 1, 2010 - December 31, 2013
High School Diploma at Athénée Royale – Nivelles
January 1, 1999 - December 31, 2003
Technical Secondary School Diploma at IPAM – Nivelles
January 1, 2003 - December 31, 2004
Technical Secondary School Diploma at IPET – Nivelles
January 1, 2004 - December 31, 2006
Bachelor's degree at St-Luc Institute – St-Gilles – Brussels
January 1, 2006 - December 31, 2009
Bachelor's degree at Higher education of computer graphics Albert Jacquard – Namur
January 1, 2010 - December 31, 2013
Bachelor's degree at St-Luc Institute
January 1, 2006 - December 31, 2009
Bachelor's degree at Higher education of computer graphics Albert Jacquard
January 1, 2010 - December 31, 2013
General secondary school diploma at Athénée Royale
January 1, 1999 - December 31, 2003
Technical secondary school diploma at IPAM
January 1, 2003 - December 31, 2004
Technical secondary school diploma at IPET
January 1, 2004 - December 31, 2006
General secondary school diploma at Athénée Royale, Nivelles
January 1, 1999 - December 31, 2003
Technical secondary school diploma at IPAM, Nivelles
January 1, 2003 - December 31, 2004
Technical secondary school diploma at IPET, Nivelles
January 1, 2004 - December 31, 2006
Bachelor's degree at St-Luc Institute, St-Gilles, Brussels
January 1, 2006 - December 31, 2009
Bachelor's degree at Higher education of computer graphics Albert Jacquard, Namur
January 1, 2010 - December 31, 2013
Bachelor's degree at St-Luc Institute
January 1, 2006 - December 31, 2009
Bachelor's degree at Higher education of computer graphics Albert Jacquard
January 1, 2010 - December 31, 2013
Bachelor en infographie 3D at Haute École Albert Jacquard
January 1, 2010 - January 1, 2013

Qualifications

Driving Licence A&B
January 11, 2030 - July 22, 2025
Driving Licence A&B
January 11, 2030 - July 22, 2025
Driving Licence A&B
January 11, 2030 - July 22, 2025
Driving Licence A&B
January 11, 2030 - July 22, 2025

Industry Experience

Gaming, Media & Entertainment, Real Estate & Construction, Education, Software & Internet, Professional Services, Manufacturing