I am a multidisciplinary visual artist and designer focused on concept art for animation and video games. I enjoy creating character designs, environments, and branding assets, blending traditional drawing with digital tools to tell stories with mood and clarity. Currently I study at SCAD and work as a freelance illustrator with NicoScuito Art, collaborating on branding and promotional materials. I love shaping visual narratives and am eager to contribute to teams that value thoughtful, engaging visuals.

Nico Sciuto

I am a multidisciplinary visual artist and designer focused on concept art for animation and video games. I enjoy creating character designs, environments, and branding assets, blending traditional drawing with digital tools to tell stories with mood and clarity. Currently I study at SCAD and work as a freelance illustrator with NicoScuito Art, collaborating on branding and promotional materials. I love shaping visual narratives and am eager to contribute to teams that value thoughtful, engaging visuals.

Available to hire

I am a multidisciplinary visual artist and designer focused on concept art for animation and video games. I enjoy creating character designs, environments, and branding assets, blending traditional drawing with digital tools to tell stories with mood and clarity.

Currently I study at SCAD and work as a freelance illustrator with NicoScuito Art, collaborating on branding and promotional materials. I love shaping visual narratives and am eager to contribute to teams that value thoughtful, engaging visuals.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Freelance Illustrator at Nico Sciuto Art
January 1, 2020 - Present
Created character designs and explored visual styles; developed beat boards to plan out story structure and pacing; iterated on story and visuals through ongoing development.
Director at Heaven's Fallen
January 1, 2025 - Present
Directed an independent film, creating concept art and visual development, collaborating with the team on storyboard, pacing, and storytelling.
Rebranding Intern at The Breman Museum
February 1, 2025 - Present
Collaborated with the team on design-related tasks to align branding materials with the institution's goals; contributed to branding strategies and visual storytelling.
Illustrator at Fair Share Publishing
March 1, 2026 - Present
Illustrated promotional materials for Mike Mongo’s Kid Astronaut Training Manual across web and social media.
Freelance Illustrator at NICOSCUITO ART
January 1, 2010 - Present
Created character designs and explored visual style. Developed beat boards to plan out story structure and pacing. Iterated on story and visuals through ongoing development.
Director at NICOSCUITO ART
January 1, 2025 - Present
Director for 'Heaven's Fallen'; overseeing concept development and visual storytelling.
Branding Intern at The Breman Museum
February 1, 2025 - Present
Rebranding intern; collaborated on design-related tasks to align branding materials with the institution’s goals; supported branding material production.

Education

at Savannah College of Art and Design
January 1, 2022 - January 1, 2026
at Broward College
January 1, 2020 - January 1, 2021
Bachelor of Fine Arts Illustration (Concept art for animation and video games) at Savannah College of Art & Design
January 1, 2022 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services