Hi! I'm Savannah Nieman, a passionate 2D animator, 3D generalist, and illustrator with a strong background in character design, prop design, and animation. I have experience working on various short films, motion graphics projects, and illustration works, always aiming to combine creativity with effective visual storytelling. Throughout my career, I have developed strong skills in software like Toon Boom Harmony, Procreate, Autodesk Maya, and Adobe Creative Suite. I thrive in collaborative environments and enjoy managing projects efficiently, meeting deadlines while maintaining high-quality standards in both animation and illustration.

Savannah Nieman

Hi! I'm Savannah Nieman, a passionate 2D animator, 3D generalist, and illustrator with a strong background in character design, prop design, and animation. I have experience working on various short films, motion graphics projects, and illustration works, always aiming to combine creativity with effective visual storytelling. Throughout my career, I have developed strong skills in software like Toon Boom Harmony, Procreate, Autodesk Maya, and Adobe Creative Suite. I thrive in collaborative environments and enjoy managing projects efficiently, meeting deadlines while maintaining high-quality standards in both animation and illustration.

Available to hire

Hi! I’m Savannah Nieman, a passionate 2D animator, 3D generalist, and illustrator with a strong background in character design, prop design, and animation. I have experience working on various short films, motion graphics projects, and illustration works, always aiming to combine creativity with effective visual storytelling.

Throughout my career, I have developed strong skills in software like Toon Boom Harmony, Procreate, Autodesk Maya, and Adobe Creative Suite. I thrive in collaborative environments and enjoy managing projects efficiently, meeting deadlines while maintaining high-quality standards in both animation and illustration.

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Work Experience

Clean-up Animator at Strawberry Boy - Short Film
April 15, 2025 - August 28, 2025
Refined rough animation keys into clean, production-ready linework adhering to the project’s visual style. Animated in Toon Boom Harmony Premium, creating 5 shots reusing character turnarounds for consistency. Integrated feedback from supervisors and animation directors quickly to align with production deadline goals.
Animator, Character Designer, Prop Designer at Sheet - Short Film
May 1, 2024 - August 28, 2025
Assisted as an animator to create an animated short using Toon Boom Harmony rigging system. Formulated Excel spreadsheets detailing deliverables and deadlines enhancing communication. Created secondary character and prop designs for use in the project.
Motion Graphics Designer at University of Wisconsin-Stout
May 1, 2024 - August 28, 2025
Designed infographics and typography-based shorts to communicate information clearly. Created branded content for campus-wide events across video, web, and social media. Collaborated with various campus departments, faculty, and student organizations to develop tailored visual content.
Director, Animator, Compositor at The Baker - Short Film
May 1, 2023 - August 28, 2025
Set an efficient animation pipeline promoting communication, asset organization, and deadline management. Animated in Adobe Animate and composited the short in Adobe Premiere, ensuring stylistic consistency. Learned project management skills through task organization using Autodesk Shotgrid.
Email Creator at Menards
June 1, 2024 - Present
Created motion graphics and banners using Adobe Illustrator and After Effects to enhance customer engagement. Recognized for dependability and effective incorporation of feedback while consistently meeting tight turnaround times. Ensured visual consistency and copy proofreading aligned with brand standards.
Illustrator at Robots on the Moon
July 1, 2024 - August 28, 2025
Produced all illustrations using Procreate and composited layouts in Adobe InDesign. Collaborated closely with the author to ensure smooth storytelling and resolved narrative loose ends. Conceptualized and created diverse character and prop designs with Adobe Photoshop.
Cast Member at Disney World Resort
January 1, 2022 - August 28, 2025
Operated point-of-sale systems accurately while managing high-volume transactions. Demonstrated adaptability by rotating between indoor and outdoor locations and adjusting to varying shift needs.

Education

BFA in Animation at University of Wisconsin-Stout
September 1, 2020 - May 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Retail, Travel & Hospitality