I’m Kirk Quilaquil, a Senior Concept Artist with 10+ years of digital art experience and over 8 years in the games industry. I’ve contributed to multiple shipped titles across VR and non-VR projects, bringing flexible strengths in character, environment, and prop design, and I excel at rapid ideation, early visual development, and aligning art direction with gameplay goals.
I’m passionate about collaborating with cross-disciplinary teams, mentoring junior artists, and pushing artwork from silhouettes to finished visuals using a 3D paintover workflow, storyboard work, and hands-on work in Unreal Engine. When I’m not concepting, I explore storytelling through visuals that support gameplay and narrative development.
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