I'm a passionate game tester with experience working on AAA titles such as Hogwarts Legacy, Batman Arkham Trilogy, and MK11. I'm familiar with game testing environments and have grown rich communication skills for the purposes of investigating and reporting bugs, as well as writing up documentation. I also just love the games industry and love being a part of it, so I would hope to bring this passion into your project!

Naomi Ben-Eliyahu

I'm a passionate game tester with experience working on AAA titles such as Hogwarts Legacy, Batman Arkham Trilogy, and MK11. I'm familiar with game testing environments and have grown rich communication skills for the purposes of investigating and reporting bugs, as well as writing up documentation. I also just love the games industry and love being a part of it, so I would hope to bring this passion into your project!

Available to hire

I’m a passionate game tester with experience working on AAA titles such as Hogwarts Legacy, Batman Arkham Trilogy, and MK11. I’m familiar with game testing environments and have grown rich communication skills for the purposes of investigating and reporting bugs, as well as writing up documentation.

I also just love the games industry and love being a part of it, so I would hope to bring this passion into your project!

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
French
Advanced
Hebrew (modern)
Advanced

Work Experience

3D Printing and Modeling Artist at Self-Employed, Montreal
January 1, 2015 - Present
Created custom characters, objects, and working models as per customers’ requests. Developed artworks based on customer concepts or inspirations
Concept Artist at Self-Employed, Montreal
January 1, 2014 - Present
Created custom characters, objects, and working models as per customers’ requests. Developed artworks based on customer concepts or inspirations
Functionality Quality Assurance Consultant at Keywords Studios (Warner Bros.), Montreal
January 1, 2025 - October 2, 2025
Identified, investigated, and reported bugs/issues. Wrote various documentation and managed test cases. Collaborated with developers to address issues. Tested & Produced in-house game mods. Worked on released titles: Batman Arkham Trilogy, MK11, Hogwarts Legacy
Shipper-Receiver at L'Équipeur
January 1, 2022 - October 2, 2025
Managed inventory, packages, and data entry. Resolved customer concerns, complaints or any technical issues
Salesperson at L'Équipeur
January 1, 2020 - October 2, 2025
Managed inventory, packages, and data entry. Resolved customer concerns, complaints or any technical issues
QA Tester & Developer at Warner Bros. (Hogwarts Legacy)
January 1, 2024 - January 1, 2025
Tested and produced in-house release-quality game mods on UE4; investigated and reported issues in devkit, in-game, and during publishing; coached coworkers on dev kit and engine features; communicated user-experience feedback with developers; wrote documentation detailing mod creation and publishing for team use; performed compatibility tests on various PC hardware; headed mod creation processes and served as team reference; created aesthetic mods for wands, summons, UI, and clothing; developed a mod featured in the official modding trailer; conducted functional QA across platforms.
Quality Assurance Consultant at Various AAA Titles (Multiple Titles)
January 1, 2022 - January 1, 2024
Identified, investigated, and reported bugs/issues found in-game; collected and produced clear, concise documentation for issues; authored testing process documentation and in-game behavior references; collaborated with developers to address issues and manage test cases; contributed to releases of AAA titles such as Batman: Arkham Trilogy, MK11, Hogwarts Legacy; performed in-depth port and legacy comparisons for developer visibility; created Excel sheets to compile crash data and heatmaps; led collectible behavior testing to support team decisions; tested on PS5, PS4, Xbox Series, Xbox One, and Nintendo Switch.
Receiving Clerk / Equipment Receiver at L'Équipeur, Lasalle & Pointe-Claire
January 1, 2020 - January 1, 2022
Managed and verified incoming inventory shipments; prepared products for store floor; coordinated incoming/outgoing online orders for private clients; filed and tracked business orders for industry work such as Construction and Medical; performed bulk inventory counts and item sorting; resolved order-related issues including cash register problems and database tasks; mentored coworkers to manage shipment responsibilities.
Salesperson at Montreal
January 1, 2019 - January 1, 2020
Resolved customer concerns and technical issues; operated cash register and assisted coworkers with register issues; arranged products for presentation to improve customer experience; mentored coworkers on salesperson responsibilities.
Concept Artist at Independent / Self-Employed (Montreal)
January 1, 2014 - Present
Developed iterative artwork for commissioned clients; helped clients develop character concepts to their satisfaction; created 2D art (physical and digital) with stylized character design; painted murals for clients and personal projects for home interiors.
3D Printing and Modeling Artist at Independent / Self-Employed
January 1, 2015 - Present
Created custom objects and working models per client requests; produced functional and aesthetically pleasing 3D-printed models; modeled stylized (comic, low-poly, etc.) characters and props for video game use.

Education

Diploma of Collegiate Studies (DEC) in Visual Arts at John Abbott College
January 11, 2030 - January 1, 2016
Diploma of Collegiate Studies (DEC) in Visual Arts at John Abbott College
January 11, 2030 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Professional Services, Software & Internet, Education, Other
    paper Caves of Dragontooth

    Independant videogame passion project with Dungeons & Dragons inspirations. I made the UI for the work-in-progress game, complete with menus, overlays, text boxes, and various trackers.
    This was a highly stylized project with emphasis on making the UI resemble medieval banners, as if quilted from cloth.
    I loved working for this project, but sadly it ended up being cancelled in its early stages.