I’m Hannah “H.M.” Radcliff (she/her), and I am a media creator with 15+ years of experience delivering high-end commercial and independent video production. My portfolio includes contributions to projects for global brands like Dell, Alienware, Goodwill, and Toyota. During my eight-year tenure as a senior editor at Dell Blue, I specialized in visual effects and motion control systems to create precision-engineered brand stories. Today, I work as Packhowl Media, applying that cinematic expertise to award-winning audio dramas like The Madness of Chartrulean, where I oversee everything from writing to immersive sound design. I am also an Unreal Engine artist, specializing in previs and cinematics.

Hannah

I’m Hannah “H.M.” Radcliff (she/her), and I am a media creator with 15+ years of experience delivering high-end commercial and independent video production. My portfolio includes contributions to projects for global brands like Dell, Alienware, Goodwill, and Toyota. During my eight-year tenure as a senior editor at Dell Blue, I specialized in visual effects and motion control systems to create precision-engineered brand stories. Today, I work as Packhowl Media, applying that cinematic expertise to award-winning audio dramas like The Madness of Chartrulean, where I oversee everything from writing to immersive sound design. I am also an Unreal Engine artist, specializing in previs and cinematics.

Available to hire

I’m Hannah “H.M.” Radcliff (she/her), and I am a media creator with 15+ years of experience delivering high-end commercial and independent video production. My portfolio includes contributions to projects for global brands like Dell, Alienware, Goodwill, and Toyota. During my eight-year tenure as a senior editor at Dell Blue, I specialized in visual effects and motion control systems to create precision-engineered brand stories.

Today, I work as Packhowl Media, applying that cinematic expertise to award-winning audio dramas like The Madness of Chartrulean, where I oversee everything from writing to immersive sound design. I am also an Unreal Engine artist, specializing in previs and cinematics.

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Experience Level

Work Experience

Video Editor, Director, and Producer at Dell Technologies
January 1, 2017 - Present
Video Editor, Director and producer of product videos; specialized in motion control systems and advanced practical VFX; overseeing post-production from concept through final delivery.
Producer / Director / Video Editor at Thumbcat Media
January 1, 2010 - Present
Edits and directs video projects for a variety of clients; creates brand-focused content and handles full production services.
Camera Operator at Go Go Lucky Entertainment
May 1, 2011 - October 1, 2011
Operated a camera for Brad Meltzer’s Decoded Seasons 2; traveled across the U.S. and Europe.
Owner / Director at Pack Howl Media
January 1, 2020 - Present
Write, direct, and produce original scripts; remotely direct talent; edit and sound design podcast episodes; coordinate production with global voice actors.

Education

BA Fine Arts at Webster University
January 1, 2004 - January 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services