I am a technical game designer with a very wide spectrum of interests as genres and platforms. I have 8-9 years of experience in game design, working for small to big studios (Cyanide / Ubisoft / Playwing / Virtuos…), international teams and projects with high constraints. I have a technical profile that allows me to me to prototype without having to rely on devs time through visual scripting engines such as unity’s bolt or unreal engine, which I use on a daily basis since more than 5 years now) I’m looking for new challenges to challenge my theorical and technical knowledge and take part to fresh and fascinating experiences ! I am base in Bordeaux - France (one of the high places for video games in France), open to remote work and international teams. Cheers !

Romain Jaouhar-Gaillard

I am a technical game designer with a very wide spectrum of interests as genres and platforms. I have 8-9 years of experience in game design, working for small to big studios (Cyanide / Ubisoft / Playwing / Virtuos…), international teams and projects with high constraints. I have a technical profile that allows me to me to prototype without having to rely on devs time through visual scripting engines such as unity’s bolt or unreal engine, which I use on a daily basis since more than 5 years now) I’m looking for new challenges to challenge my theorical and technical knowledge and take part to fresh and fascinating experiences ! I am base in Bordeaux - France (one of the high places for video games in France), open to remote work and international teams. Cheers !

Available to hire

I am a technical game designer with a very wide spectrum of interests as genres and platforms.

I have 8-9 years of experience in game design, working for small to big studios (Cyanide / Ubisoft / Playwing / Virtuos…), international teams and projects with high constraints.

I have a technical profile that allows me to me to prototype without having to rely on devs time through visual scripting engines such as unity’s bolt or unreal engine, which I use on a daily basis since more than 5 years now)

I’m looking for new challenges to challenge my theorical and technical knowledge and take part to fresh and fascinating experiences !

I am base in Bordeaux - France (one of the high places for video games in France), open to remote work and international teams.

Cheers !

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Language

French
Fluent
English
Advanced

Work Experience

Freelance at Self-employed
January 1, 2022 - Present
As a freelance game designer, I have worked on various projects including both indie games and larger titles, focusing on gameplay mechanics and user experience. I gather requirements, prototype ideas, and collaborate with artists and developers to bring concepts to life.
Game Designer at Ubisoft
January 1, 2018 - December 31, 2018
Part of a dynamic team at Ubisoft, contributing design and gameplay ideas for the development of AAA titles. Collaborated closely with cross-functional teams to ensure a high-quality player experience.
Game data analyst at Exostatic - Montreal
July 1, 2017 - December 31, 2017
Mattel, Orbital knights, servios... - Gameplay data analysis missions for various clients (KPIs, monitoring, data driven suggestions on game economy balancing and gameplay highlights)
Project manager at Elemon Games
January 1, 2017 - June 30, 2017
Project manager on various board games projects with the mission to anticipate numeric versions

Education

Data analysis at Isart Digital Montreal
January 1, 2017 - January 1, 2017
Game Design at Isart Digital Paris
January 1, 2014 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment