- Game Designer
Romain Jaouhar-Gaillard
- Bordeaux, France
- 1 project
I am a technical game designer with a very wide spectrum of interests as genres and platforms.
About
I am a technical game designer with a very wide spectrum of interests as genres and platforms.
I have 8-9 years of experience in game design, working for small to big studios (Cyanide / Ubisoft / Playwing / Virtuos…), international teams and projects with high constraints.
I have a technical profile that allows me to me to prototype without having to rely on devs time through visual scripting engines such as unity’s bolt or unreal engine, which I use on a daily basis since more than 5 years now)
I’m looking for new challenges to challenge my theorical and technical knowledge and take part to fresh and fascinating experiences !
I am base in Bordeaux - France (one of the high places for video games in France), open to remote work and international teams.
Cheers !
- Joined November 2025
Languages
- FrenchFluent
- EnglishAdvanced
Industry experience
- Gaming
- Media & Entertainment
Projects · 1
Work experience· 4 roles
As a freelance game designer, I have worked on various projects including both indie games and larger titles, focusing on gameplay mechanics and user experience. I gather requirements, prototype ideas, and collaborate with artists and developers to bring concepts to life.
Part of a dynamic team at Ubisoft, contributing design and gameplay ideas for the development of AAA titles. Collaborated closely with cross-functional teams to ensure a high-quality player experience.
Mattel, Orbital knights, servios... - Gameplay data analysis missions for various clients (KPIs, monitoring, data driven suggestions on game economy balancing and gameplay highlights)
Education
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