I am a technical game designer with a very wide spectrum of interests as genres and platforms.
I have 8-9 years of experience in game design, working for small to big studios (Cyanide / Ubisoft / Playwing / Virtuos…), international teams and projects with high constraints.
I have a technical profile that allows me to me to prototype without having to rely on devs time through visual scripting engines such as unity’s bolt or unreal engine, which I use on a daily basis since more than 5 years now)
I’m looking for new challenges to challenge my theorical and technical knowledge and take part to fresh and fascinating experiences !
I am base in Bordeaux - France (one of the high places for video games in France), open to remote work and international teams.
Cheers !
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