I’m a composer, music producer, sound designer, and multi-instrumentalist based in Madrid, with 17 years of musical experience and 12 years of formal music training. I specialize in creating original music for video games, combining strong melodic and harmonic writing with electronic, orchestral, and experimental elements.
I have composed and produced original soundtracks for game projects such as The Module and Delirium, including music for trailers and sound design for gameplay. I work with Pro Tools, MIDI, virtual instruments, and live instruments including guitar, piano, drums, bass, and harmonica.
With a strong ear for melody, rhythm, harmony, and musical structure, I enjoy translating a game’s atmosphere, story, and visual identity into memorable music. I’m especially interested in RPGs, indie games, atmospheric soundtracks, and projects that blend different musical styles.
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