Hi, I’m Preston Glover, a digital artist and animator with a passion for concept art, character design, animation, and branding. I’ve helped content creators, game teams, and brands bring their ideas to life with high-quality art and engaging visuals. I work with industry-standard tools like Clip Studio Paint, Adobe Photoshop, Unreal Engine, Substance Painter, Maya, and ZBrush to deliver compelling art and animations, from 2D illustrations to 3D models and rigged characters.

Preston Glover

Hi, I’m Preston Glover, a digital artist and animator with a passion for concept art, character design, animation, and branding. I’ve helped content creators, game teams, and brands bring their ideas to life with high-quality art and engaging visuals. I work with industry-standard tools like Clip Studio Paint, Adobe Photoshop, Unreal Engine, Substance Painter, Maya, and ZBrush to deliver compelling art and animations, from 2D illustrations to 3D models and rigged characters.

Available to hire

Hi, I’m Preston Glover, a digital artist and animator with a passion for concept art, character design, animation, and branding. I’ve helped content creators, game teams, and brands bring their ideas to life with high-quality art and engaging visuals.

I work with industry-standard tools like Clip Studio Paint, Adobe Photoshop, Unreal Engine, Substance Painter, Maya, and ZBrush to deliver compelling art and animations, from 2D illustrations to 3D models and rigged characters.

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Language

English
Fluent

Work Experience

Freelance Digital Artist, Animator & Designer at Freelance
January 1, 2016 - Present
Designed logos, concept art, promotional artwork, and animations for popular content creators, including Asmongold, EsfandTV, Tipsout, and OTK Network. Created merchandise designs for graphic tees, mugs, and art prints for influencers such as Nixxiom and StaysafeTV. Developed character art and animations for both personal and professional projects. Contributed art assets to various game projects, including A Lantern's Glow and Terrible Lizards. Collaborated with Cogent Analytics to create a 3D-printed model for their annual company awards.
Technical Support Representative at Ubisoft
December 1, 2016 - April 1, 2017
Provided customer and technical support via email and live chat for Ubisoft products and services. Managed customer inquiries, troubleshooting issues, and ensuring customer satisfaction.

Education

AS in Simulation & Game Development – Art & Modeling at Wake Technical Community College
August 1, 2014 - April 9, 2026
Certificate: Fundamentals of Game Design at Wake Technical Community College
May 1, 2014 - May 1, 2014
Certificate: Quality Assurance at Wake Technical Community College
December 1, 2015 - December 1, 2015
Certificate: 3D Modeling & Animation at Wake Technical Community College
May 1, 2016 - May 1, 2016
Certificate: Fundamentals of Game Design II at Wake Technical Community College
May 1, 2016 - May 1, 2016
Certificate: Business for Simulation & Game Development at Wake Technical Community College
May 1, 2018 - May 1, 2018
Youth Going Green Program at NC State University
August 1, 2011 - January 1, 2012

Qualifications

Fundamentals of Game Design
May 1, 2014 - May 1, 2014
Quality Assurance
December 1, 2015 - December 1, 2015
3D Modeling & Animation
May 1, 2016 - May 1, 2016
Fundamentals of Game Design II
May 1, 2016 - May 1, 2016
Business for Simulation & Game Development
May 1, 2018 - May 1, 2018
Youth Going Green Program
August 1, 2011 - January 1, 2012

Industry Experience

Gaming, Media & Entertainment, Software & Internet