Available to hire
Hi, I’m Ryan Golden—a game developer and digital artist passionate about turning complex challenges into creative, collaborative solutions. I thrive in teams and love stepping into leadership roles to help projects ship with polish and personality.
From pixel art and 3D assets to gameplay design and brand collaborations, I bring strong communication, adaptability, and a hands-on mindset to every project. I recently earned a BS in Games and Simulation from Miami University (Summa Cum Laude) and I’m excited to build impactful experiences in the gaming and digital media space.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
Japanese
Intermediate
Work Experience
Lead Pixel Artist and Designer at Miami University Capstone Project
September 1, 2023 - June 20, 2024Led pixel art creation for the Asymmetrical Sports Party Game project called Colossal Kickoff. Designed 20+ pixel art characters and animations, collaborated with programmers for game implementation, and developed retro-style UI elements. Also co-developed and published character introduction videos and content for pre-release publicity, fostering a collaborative environment.
Lead Pixel Artist and Animator at Miami University
January 1, 2021 - December 31, 2023Created weapon, character, and UI sprites and animations for Grim Therapy, a first-person therapy shooter game with Doom era graphic inspiration. Delivered artwork under strict 48-hour deadlines while balancing creativity and clarity, crafting pixel art sprites to build the world narrative and maintain visual clarity.
Pixel Art Animation and Design Lead at Elmwood 20XX
January 1, 2021 - June 20, 2024Led retro pixel art character creation inspired by NES games like Mega Man for the meta idle clicker game Elmwood 20XX. Worked with a small team to implement animations and timing to achieve a retro platformer feel.
Team Member at Miami University Varsity Street Fighter Esports
January 1, 2021 - June 20, 2024Contributed to a positive team environment enhancing both individual and team performance in esports competitions.
Contractor – Game Design/3D asset creation at Filter Gaming
January 1, 2025 - October 31, 2025Remote lead 3D modeler for GTA V roleplay assets and environments; designed gameplay flow for a custom RP server, including missions and overall structure; collaborated with the Filter team on missions, community events, and influencer brand deals; served as tournament organizer/consultant.
Lead Pixel Artist and Gameplay Designer at Colossal Kickoff Capstone
January 1, 2024 - October 31, 2025Miami University capstone project for an asymmetrical sports party game; created 20+ pixel art characters and animations and worked with programmers to implement assets; produced promotional assets and videos for official channels.
Lead Artist, Designer, Voice Actor at Bubillonare
December 31, 2024 - December 31, 2024Created 2D art style and narrative elements; designed meta-narrative to align with gameplay progression; provided voice acting as narrator to immerse players in a creative world.
Lead Pixel Artist and Animator at Grim Therapy
January 1, 2023 - January 1, 2023Designed weapons, characters, UI sprites, and animations for a Unity-based therapy shooter; delivered assets under time constraints; produced 3D assets in Blender and optimized for Unity.
Education
Bachelor of Science at Miami University, Oxford, OH
January 1, 2021 - May 1, 2025Bachelor of Science - Summa Cum Laude, Games and Simulation at Miami University, Oxford, OH
January 11, 2030 - January 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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