I’m Raúl Fernández, a video game developer and digital artist focused on Unreal Engine, advanced Blueprints, UI, dynamic materials, and crafting custom gameplay mechanics. I enjoy turning bold ideas into polished interactive experiences and thrive at the intersection of technical precision and creative exploration.
My aesthetic leans into pixel art, voxel art, and anime-inspired visuals, with Studio Ghibli influences guiding my art direction. As the author of Cider Ferver, an indie game presented at FIDMA, I also work as a sound producer with FL Studio and collaborate across disciplines—from branding and visual identity to documentation and prototypes—to bring projects to life.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Skills
Experience Level
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer today.