Hi, I’m Natalie Oyague, an experienced, analytical, and resourceful Game Designer with a strong background in Unity 3D and development. I specialize in creating engaging gameplay mechanics, level design, UI/UX, and narrative design. Over the years, I’ve successfully led teams and managed projects remotely while developing my own projects from scratch, covering everything from world design to programming and asset creation.
I’m passionate about crafting immersive user experiences for a variety of platforms, including mobile, PC, analog, and console games. With familiarity in AR, VR, and MR design, I enjoy tackling challenges in both solo and collaborative environments. I’m always eager to bring detailed documentation and creative solutions to the table to ensure milestones are achieved on time.
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