Hi, I’m Richard Berwick. I’m a seasoned console game developer with 23 published titles, and a 3D artist and builder at heart with 30+ years of experience shaping AAA worlds. Over the years I’ve collaborated with top studios, leading art teams and delivering BAFTA-winning work across racing games, shooters, and evolving platforms. I thrive on turning concepts into immersive environments and gameplay-ready assets.

Richard Berwick

Hi, I’m Richard Berwick. I’m a seasoned console game developer with 23 published titles, and a 3D artist and builder at heart with 30+ years of experience shaping AAA worlds. Over the years I’ve collaborated with top studios, leading art teams and delivering BAFTA-winning work across racing games, shooters, and evolving platforms. I thrive on turning concepts into immersive environments and gameplay-ready assets.

Available to hire

Hi, I’m Richard Berwick. I’m a seasoned console game developer with 23 published titles, and a 3D artist and builder at heart with 30+ years of experience shaping AAA worlds.

Over the years I’ve collaborated with top studios, leading art teams and delivering BAFTA-winning work across racing games, shooters, and evolving platforms. I thrive on turning concepts into immersive environments and gameplay-ready assets.

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Work Experience

Senior Artist at EA SPORTS
March 1, 2021 - September 1, 2022
Senior Artist for next-gen racing prototype; contributed to art direction, vehicle and environment assets, and pipeline improvements.
Senior Artist at Slightly Mad Studios
April 1, 2013 - September 1, 2022
Senior Artist on AAA racing titles; created vehicles, environments, and gameplay assets; collaborated across disciplines.
Senior Artist at Codemasters Software Company Limited
January 1, 2006 - February 1, 2013
Senior Artist supporting racing titles; environment, vehicle, and character art; contributed to BAFTA-winning F1 game.
Art Director at Lameduck
September 1, 2004 - December 1, 2005
Art Director at startup; responsible for art direction, character artwork, character design and environment backdrop creation.
Co-Founder at Delta V
September 1, 2004 - December 1, 2005
Co-founder; art and games design focused on mobile/mobile-era opportunities, including prototype development.
Lead Artist / Senior at Rare Ltd
January 1, 1994 - December 1, 2004
Environment, vehicle, and character art; contributed to AAA titles for Nintendo and Microsoft; progressed to lead artist and shareholder.

Education

Diploma in Computer Graphics and Animation at Ballyfermot College of Further Education
January 1, 1991 - January 1, 1994

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet