Available to hire
Freelance motion designer producing versatile visual assets across film, television, and gaming advertising. Designs and develops style frames, mood boards, logos, and concept explorations while maintaining strong visual consistency and brand identity.
Experienced in high-volume multi-platform creative production, delivering on-brand graphic assets and supporting marketing campaign launches under tight turnaround constraints and strict brand standards.
Experience Level
Work Experience
Freelance Motion Designer
May 1, 2026 - PresentProduced versatile visual assets across multiple media platforms, adapting designs for a variety of marketing deliverables while maintaining strong visual consistency and brand identity. Designed and developed style frames, mood boards, logos, and concept explorations for marketing campaigns spanning film, television, and gaming. Ensured designs scaled across different deliverable types and formats, maintaining brand standards during production.
Productin Artist (Product/Production Artist) at FX Networks
August 1, 2021 - May 1, 2026Delivered high-volume visual assets for multi-platform campaigns spanning broadcast, digital, and international distribution. Supported creative production across flagship titles including Shōgun, Alien: Earth, American Horror Story, and Welcome to Wrexham. Developed and delivered high-end graphic assets for marketing packages, streamlining production workflows and enhancing brand presentation across visual platforms. Produced polished, on-brand visual assets and illustrations to support successful campaign launches, executed under tight turnaround constraints while maintaining strict brand standards.
Global Branding Designer (Saber Guild International Performance Group) at Saber Guild International Performance Group
March 1, 2025 - PresentLed brand consistency across global chapters, maintaining a unified visual identity across international markets. Designed and produced merchandise, apparel, and marketing materials driving brand visibility and community engagement. Directed multi-location production shoots managing talent, logistics, and timelines from concept through execution. Developed campaign assets and outreach initiatives to expand audience reach and strengthen brand presence, creating scalable branding systems and localized collateral for chapter-level activation.
Creative Director at Cure of Colors
September 1, 2020 - August 1, 2021Directed end-to-end creative development across illustration and product design, delivering cohesive, brand-aligned outputs. Defined and enforced visual standards to ensure consistency across all creative deliverables and led cross-functional collaboration to streamline workflows and maintain production efficiency.
Education
Bachelor of Fine Arts (BFA), Graphic & Animation Design at Longwood University, Farmville, VA
January 11, 2030 - July 7, 2026Qualifications
Industry Experience
Media & Entertainment, Gaming, Professional Services
Experience Level
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