I am an extremely creative concept art professional with strong technical skills, especially specializing in Blender. With 7.5 years of experience working in concept art in China, I have proven myself to be a hardworking, collaborative, and multicultural team member. Over the years, I have developed expertise in concept art, 2D assets, and some 3D art, working on a variety of projects including games, animation, and TV series. Currently based in the United Kingdom pursuing my Master's degree in Concept Art, I continue to deepen my skills in environment design, character design, and visual storytelling. I enjoy working closely with creative directors and project teams to deliver high-quality visual development, prop design, and world-building that supports storytelling and immersive experiences.

Sai Liu

I am an extremely creative concept art professional with strong technical skills, especially specializing in Blender. With 7.5 years of experience working in concept art in China, I have proven myself to be a hardworking, collaborative, and multicultural team member. Over the years, I have developed expertise in concept art, 2D assets, and some 3D art, working on a variety of projects including games, animation, and TV series. Currently based in the United Kingdom pursuing my Master's degree in Concept Art, I continue to deepen my skills in environment design, character design, and visual storytelling. I enjoy working closely with creative directors and project teams to deliver high-quality visual development, prop design, and world-building that supports storytelling and immersive experiences.

Available to hire

I am an extremely creative concept art professional with strong technical skills, especially specializing in Blender. With 7.5 years of experience working in concept art in China, I have proven myself to be a hardworking, collaborative, and multicultural team member. Over the years, I have developed expertise in concept art, 2D assets, and some 3D art, working on a variety of projects including games, animation, and TV series.

Currently based in the United Kingdom pursuing my Master’s degree in Concept Art, I continue to deepen my skills in environment design, character design, and visual storytelling. I enjoy working closely with creative directors and project teams to deliver high-quality visual development, prop design, and world-building that supports storytelling and immersive experiences.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate

Language

Chinese
Fluent
English
Intermediate
Japanese
Beginner

Work Experience

Mid-Senior Concept Artist at Art+ Culture Development Co., Ltd
January 1, 2022 - August 31, 2025
Worked from 2015 to 2022 as a concept artist advancing from novice to mid-senior level. Collaborated closely with creative directors and clients, producing concept art for multiple projects including MOBA and MMORPG games, animation series, and TV series. Organized requirements, managed task allocation within teams, and acted as a liaison between departments. Led a 20-member team to maintain project schedules and provided daily feedback. Utilized Blender for 3D modeling alongside 2D concept art. Contributed to visual development, environment design, prop and logo creation, and culture/world-building based on script and client discussions.
Concept Artist at Art+ Culture Development Co., Ltd
June 30, 2022 - September 5, 2025
Worked for 7.5 years in Shanghai, China, evolving from novice to mid-senior level concept artist. Acted as a key team player collaborating with creative directors and clients across various projects involving art bibles, visual development, prop design, and environment concept art. Organized documentation, liaised between departments, and led a 20-member team to maintain project schedules and daily feedback cycles for games and animations. Contributed to projects including Honor of Kings, Liu Yao Animation, Novolands Visual Guidebook, and Tribes and Empires TV series through tasks such as script analysis, environment building, and logo/prop design.
Mid-Senior Concept Artist at Art+ Culture Development Co., Ltd
July 1, 2022 - September 5, 2025
Worked at Art+ Culture Development Company in Shanghai, China for 7.5 years, progressing from novice to intermediate to mid-senior concept designer. Responsibilities included visual development, prop and environment concept art, organizing project requirements, leading a team of 20 in scheduling and feedback, collaborating with art directors, project managers, and clients. Key projects involved MOBA and MMORPG games, animation, and TV series, focusing on environment design, world-building, logo and prop design, and multicultural cultural research.

Education

Master of Art at Teesside University
January 1, 2022 - January 1, 2023
Bachelor of Art at Qingdao Agriculture University
January 1, 2012 - January 1, 2014
Master of Art at Teesside University
January 1, 2022 - January 1, 2023
Bachelor of Art at Qingdao Agriculture University
January 1, 2012 - January 1, 2016
Master of Art at Teesside University
January 1, 2022 - January 1, 2023
Bachelor of Art at Qingdao Agriculture University
January 1, 2012 - January 1, 2016

Qualifications

RIBA China Metaverse Design Idea Festival Award
January 1, 2022 - August 31, 2025
2022 RIBA China Metaverse Design Idea Festival
January 1, 2022 - September 5, 2025
2022 RIBA China Metaverse Design Idea Festival Award
January 1, 2022 - September 5, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Other