Hi, I’m Sebastián Ramírez Ortiz, a recent graduate in Animation and Digital Effects with a passion for creating immersive games and visually striking experiences. I excel at turning gameplay concepts into playable systems, using Unreal Engine, Autodesk Maya, Blender, and a mix of 3D, 2D, and shader work to bring ideas to life.
I’ve collaborated on personal projects and internships, such as a programming internship at Amber Studio Mexico, and I love learning new tools and workflows. I’m driven by curiosity, a love for teamwork, and a knack for teaching myself new techniques to ship polished games.
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A 3D platforming collecthaton adventure where you play as Pepe, a young cowboy who wants to become a sheriff and prove to the world what he’s capable of. Run and gun through the desert as you fight bandits in order to save your beloved town. Use bullet jumps, traverse into hard to reach areas using your lasso, roll and climb into walls, dig through passages and glide through the soaring skies in order to reach every corner of this world. Venture into the desert and bring justice into this sandy world
You can find the projects current steam page here:
https://store.steampowered.com/app/3884570/Pepe_Pincho_Tiempos_Vaqueros/
And here you can watch the projects trailer:
You can also find an updated version of the game inside of my demo reel, which features an updated camera system and better visual effects:
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